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Here you can add classnames of items, weapons, and gear to specific sections of the whitelist.
These sections are:
Next, you can change your mode in: Functions\Init Functions\fn_prepareGlobals.sqf
There, you will find a global variable called BLWK_loot_whiteListMode that can be changed from 0-2 for different modes. This will be a mission parameter very soon.
The whitelist modes are:
Duplicates of classnames in the whitelists will just increase the likelihood of that particular item to drop.
The blacklist operates off just excluding any class inside of its array and doesn't need and sorting.
To change the map, get the mission PBO file and simply change the .altis on the end of the filename to .whateverTheMapNameIs.
If you don’t know where to find the PBO, you can download it from here[github.com]. Go to the the Assets drop down of the latest build and click on the PBO file in there called arma3survival.altis.pbo
Then navigate to your Arma 3 game folder (in steamApps) and find the “MpMissions” folder and place it inside (or if you have a dedicated server I assume you know where to put it).
Feel free to upload that to the workshop just make sure to link back to the main Dynamic Bulwarks page. (Don’t care if you link back to this one).
Also hi Krakon, long time \o
I would like to:
1) start from a custom wave number (ex. number 5)
2) increase time between two waves
The problem is:
I don't find the mod file path so I can't edit the mission.
Where do I have to search?
Thanks!
I've been trying to make the loot spawn according to a whitelist that I provided. However I've had no success. I'm currently trying with just one class per list but I still get this error (provided a screenshot of the loot lists and the error)
I have no idea what I'm doing wrong. Could you help me?
Thanks in advance
https://imgur.com/a/cAn8xqe