Space Engineers

Space Engineers

SpaceCraft: Clangs of Liberty (1.195 or earlier)
CrowRSA 2020 年 12 月 4 日 下午 1:21
Bug Reporting
Reporting bugs here not to clutter the comments
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CrowRSA 2020 年 12 月 4 日 下午 1:27 
I loaded all of your mods, and only those mods. I joined the USA faction and then got their GPS coordinates. While part of the faction I was approaching the engineer that seemed to be at work, as soon as I got close the engineer died and respawned and then just stood there still afloat doing nothing.
最后由 CrowRSA 编辑于; 2020 年 12 月 4 日 下午 1:27
Feldon Cane  [开发者] 2020 年 12 月 4 日 下午 3:18 
The engineers look like they are doing nothing but they are actually drilling. I had them showing their drills at one point but I either broke it or Keen changed the way I was having them show the tools. Regardless, the engineers will die, but they are gathering and depositing resources.

Thanks for the heads up though and I will definitely try to get the tools showing again to help with this in the future.
Mikeangel 2020 年 12 月 5 日 上午 2:32 
Im getting two crashes while playing with the protoss. One happens when im fighting their ships and i believe (based on the log) that it is related to their custom weapons and shields. The other one happens when i just delete them.
Feldon Cane  [开发者] 2020 年 12 月 5 日 上午 6:35 
Would you be able to post the part of the log at the end where it shows the stack trace? I'll try to reproduce it on my own but seeing the log could help greatly. Thanks for posting this though and I'll definitely get to the bottom of it soon.
Feldon Cane  [开发者] 2020 年 12 月 5 日 上午 8:32 
I actually don't think it's the new weapons but is actually one or more bugs which have been with this mod since the beginning. I was planning on adding the Zerg but I think it makes sense for me to keep hammering on the core functionality until it doesn't crash. I have spent most of my time on construction functionality and haven't done enough testing the combat.

I will post on the main thread when I believe I've ironed out some of these crashes and thanks again for reporting them.
Feldon Cane  [开发者] 2020 年 12 月 5 日 上午 9:42 
I already found and fixed at least 3 major crash bugs. I need to let it run for at least an hour to make sure it's all still stable but I plan on posting a small update today to fix some of this. I did not determine why they aren't showing their drills but that's a lower priority at the moment.
talayas 2020 年 12 月 9 日 下午 6:10 
When i load a game the survival kit constantly spawns gravel in it when i just load clangs of liberty still does it
Feldon Cane  [开发者] 2020 年 12 月 9 日 下午 7:20 
That's actually a feature. I originally added it for the AI to automatically queue it up but I left it in there because I find it annoying to have to do it manually. Do you think it's worth adding an option to disable it?
Rhasmoth 2020 年 12 月 11 日 下午 4:08 
I currently use a variety of mods for building concrete blocks and voxels, have a gravel sifter, etc., so that one of the early parts of the start-up challenge is setting up for waste disposal. Having gravel spawn in kits is a pretty separate thing from adding AI factions as you have, so an option to at least disable it sounds great.
talayas 2020 年 12 月 12 日 上午 4:35 
yes i have to agree with Blaquestone an option to diable it would be great
Feldon Cane  [开发者] 2020 年 12 月 12 日 上午 9:39 
I don't want to disable it by default since most people prefer it but I will add an option so you will be able to turn it off, likely through a chat command.
Feldon Cane  [开发者] 2020 年 12 月 13 日 下午 2:06 
This setting has now been added. Simply type the following command with your game admin to make survival kits fully manual:

/sc set manualkits true

Thanks for your help, and please let me know if you have any other suggestions, or if anything isn't working as you expect.
Doomblade3890 2020 年 12 月 19 日 下午 12:20 
Not sure if this is fitting for the bug thread, but I did have another crash occur with this mod upon start-up when I tried playing with the Protoss and Zerg factions.

Crash Log:
https://drive.google.com/file/d/1RPEUMQ-x0N6ipt7nA0AvDZ6zg8vOoWCL/view?usp=sharing
Feldon Cane  [开发者] 2020 年 12 月 20 日 上午 7:30 
Happy to take a look! I'm not sure if it's because of my mod, but if it is, I'll get to the bottom of it.
α¯\_(ツ)_/¯Ω 2020 年 12 月 30 日 下午 1:41 
my settings_config

-datatransver-
最后由 α¯\_(ツ)_/¯Ω 编辑于; 2020 年 12 月 30 日 下午 1:59
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