Kenshi
Argonians in Kenshi
s-man-d  [ontwikkelaar] 12 feb 2021 om 6:38
Your suggestions what to make, change in the modification.
You can offer or show your ideas about future modification development.
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khajiit, you just gotta. Argonians fit well but their cat-like brethren just have to be there with them.
give them a ♥♥♥♥♥♥♥ tail
In the shadotorium there is one shop that can't be acessed because the ramp isnt touching the floor. I'm going by memory here but it is one of the stilts ones between the armor shop and the HQ.

Also even though the smaller buildings are marked as a general store, the shopkeeper just yells at me to get out because I'm tresspassing. I can still trade with them if I'm fast enough to get out of the store before they attack. It's just kind of odd.
"200hp on all of their bodyparts? What are their scales made out of Mithril?"
Now seriously: I think 200hp is bit tooo much, giving them 110 will do nicely, also raptiles are known not to need to eat that much then mammals so I guess some where between 0,70% to 0,80% of racial hunger rate can be applied too.
P.S. they need a tail :)
This is a great mod, the textures look great and it doesn't have as many visual bugs as many other race mods, my only complaints are that 200HP is too much and that Sharkoloids don't have anything different than Reptiloids, just one less racial attribute, otherwise they are the same
s-man-d  [ontwikkelaar] 20 sep 2023 om 10:14 
@Buda Kurosawa Thx for kind words. Sorry but I don't think that I'll return to the kenshi modding because I've switched to full-time game development work. Btw, I saw some another argonians mods. I didn't try them but I thought that they were better than mine one.
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