Chivalry: Medieval Warfare

Chivalry: Medieval Warfare

Giant Slayers
Kropolis 2015 年 9 月 13 日 下午 3:36
Balancing: Speed
Maybe adjust the speed so there aren't randim $#&%ers running around and slaying without getting hit once? It's just absolutley livid. Nobody plays legit at all. Same size or not, it's just ridiculous. Fix this please. I would enjoy a game where there aren't trolls and unlegit players running around slaying giants by running around them and avoiding weapon hitboxes. However I feel like you should still get slower when you are big. Like when you are small and getting a little bigger, you gain speed. But at around 250% or so you stop gaining speed, or gain a little speed every mark or so. These should also be balanced with animation speed. Also weapon speed should also be affected. The bigger, the slower. The smaller... I supose should be nerfed a little bit because rapid swings are ridiculous.
最后由 Kropolis 编辑于; 2015 年 9 月 13 日 下午 3:43