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Rank 1 of Strangler is incredible and one of the best splashes in the champion; I've made no changes there because none were needed. Ranks 2 and 3, however, are just increases in raw stats and the amounts aren't even worthwhile. Taking either Thornlord or Predator after Strangler 1 is just outright better in every possible case, so I set to task of developing a justification for those ranks. Scaling defensively into boss combats is one thing that Wyldenten is worst at right now, so in the right archetype and with some support a bit of Regen on Slay can go a long way. It also creates an interesting min/max optimization when playing him, and in practice felt meaningful and worthwhile.
Transcendimp
I've received a lot of feedback about Imps with the changes to Imp Parade, and I am still doing a lot of testing here. Given the raw strength of Transcendimp within its archetype, it's a wonder that it is still only 1 Ember cost on live, so this is a step in the right direction.
Current Balance Tests/Thoughts:
Something I am evaluating right now is changing Imp Parade's Summon ability to function the same as it does now, but not actually be a Summon. Obviously, Summon synergizes with Ashes of the Fallen and Transcendimp itself, so the question comes down to if it's too strong when you've already hit the insane highroll Imp build.
My other consideration right now is Formless Child. You look at a rare synergy card hit like Transcendimp being so potent and then you see something like Formless Child and you wonder what happened. I'm developing plans here now, but am open to ideas of course.
I enjoyed reading your thoughts on these changes, and I look forward to the next batch!