边缘世界 RimWorld

边缘世界 RimWorld

RimUniverse - Biomes
Balthoraz  [开发者] 2020 年 10 月 17 日 上午 4:04
Suggestions
What do you want to see next regarding Biomes? Post your suggestions here.
最后由 Balthoraz 编辑于; 2020 年 10 月 17 日 上午 4:04
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正在显示第 1 - 11 条,共 11 条留言
Zer0_Requiem 2020 年 10 月 18 日 上午 9:56 
Red Wood Forests?
CRACK.EXEMLG SUICIDE 2020 年 10 月 18 日 下午 2:57 
alpha biomes
Balthoraz  [开发者] 2020 年 10 月 19 日 上午 5:14 
You can play with those biomes without problems as far as I know. Biomes uses a Score system so they will be available if they get more score on the tiles.
Starrpimp 2020 年 10 月 22 日 上午 11:24 
Hey do you plan on making this mod compatible with the Pokemon mod?
Balthoraz  [开发者] 2020 年 10 月 22 日 下午 5:17 
With PokemonRim? Probably not, at least in short-time. Its a very specific mod and actually I'm working on other priorities.
stormtrooper_34 2020 年 10 月 30 日 上午 2:37 
Biomes like moist deciduous forests really miss tree and plant variety
最后由 stormtrooper_34 编辑于; 2020 年 10 月 30 日 上午 2:37
Vertigo 2020 年 10 月 30 日 上午 3:20 
I do not know if "More Vanilla Biomes" plays well with this mod. But I liked their Alpine Meadow and Cloud Forest Biomes. If I could only choose one, it would be Alpine Meadow. Lots of rich soil allowing to build up a stockpile of food before the harsh winters.
Balthoraz  [开发者] 2020 年 10 月 30 日 上午 9:20 
Well, they are not "biomes" as it. Alpine meadows after editing actual biomes I will start working on additional biomes based on elevation, so Alpine Meadows will have a representing biome.

That's like how people asked me for a Redwood Forest biome, but Redwood Forest is not a biome, it's biome is Temperate Rainforest. So, something similar will happen here.
Vertigo 2020 年 10 月 30 日 下午 12:57 
I would say the Alpine Meadows is a biome between Boreal Forest, Tundra and grass/shrubland. It would be Alpine Tundra in actuality. https://en.wikipedia.org/wiki/Alpine_tundra Check the last paragraph under the Flora section.

I'd just hope for some small amount of trees for the wood need.
最后由 Vertigo 编辑于; 2020 年 10 月 30 日 下午 12:59
Balthoraz  [开发者] 2020 年 10 月 30 日 下午 2:15 
Hmmm maybe I can do something with that in a future, when adding elevation requirements. At the moment biomes are taking care only the rainfall, temperature and swampiness, as elevation is directly related with temperature (higher elevation, lower temperature).

But I can add new biomes based on that. After releasing the new patch I'm working on (with tons of changes), I will start checking that.
Luneyl 2021 年 7 月 3 日 上午 11:17 
I think making frozen tiles as pumpable as their liquid variant is good idea.

Adding <driesTo> node to the terrain defs will do the work.

IceShallow
<driesTo>Gravel</driesTo>

IceOceanShallow
<driesTo>Gravel</driesTo>

IceMarsh
<driesTo>Soil</driesTo>
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