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EPIC WEAPON PACK byBARSIK33
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BARSIK33  [开发者] 2020 年 11 月 29 日 上午 9:14
Types / Тайпсы
<!-- EPIC WEAPON PACK byBARSIK33 --> <type name="BARSIK_PKP"> <nominal>3</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_PKP_RUSTY"> <nominal>3</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_PKP_GOLD"> <nominal>3</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_200rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_500rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_1000rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_200rnd_RUSTY"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_500rnd_RUSTY"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_1000rnd_RUSTY"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_200rnd_GOLD"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_500rnd_GOLD"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_mag_PKP_1000rnd_GOLD"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK"> <nominal>3</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>2</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_RED"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_BLUE"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_GREEN"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_PINK"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_PURPLE"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_YELLOW"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_GOLD"> <nominal>2</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>1</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_10rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_50rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_100rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_10rnd_GOLD"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_50rnd_GOLD"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_VSSK_mag_100rnd_GOLD"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x55_10Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x55_50Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x55_100Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x55_10Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x55_50Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x55_100Rnd"> <nominal>7</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>3</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_suppressor"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_sup_GOLD"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_10rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_50rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_100rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_10rnd_GOLD"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_50rnd_GOLD"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_BARRETT_M82A1_mag_100rnd_GOLD"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x99_10Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x99_50Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_Ammo_12_7x99_100Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x99_10Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x99_50Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type> <type name="BARSIK_AmmoBox_12_7x99_100Rnd"> <nominal>0</nominal> <lifetime>28800</lifetime> <restock>1800</restock> <min>0</min> <quantmin>-1</quantmin> <quantmax>-1</quantmax> <cost>100</cost> <flags count_in_cargo="1" count_in_hoarder="1" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/> <category name="weapons"/> <usage name="Military"/> <value name="Tier3"/> <value name="Tier4"/> </type>
最后由 BARSIK33 编辑于; 2021 年 2 月 26 日 上午 12:24
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BadBehavior 2023 年 6 月 20 日 下午 6:32 
srry ty
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