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- Image files
-Sound effects
-anm2 files (animation files)
-xml files (that tell the game what images to use and where to use it)
I don't think is a big issue in the game files beacuse i didn't change any script (because i don't even know how to do that
You can check in the workshop files if something use thoose files, my main suspect are thoose xml files that are located outside the gfx folder in any mod if they use them
function robo42:PostPlayerInit(player)
if player:GetName() == "E42" then
player:AddCollectible(Isaac.GetItemIdByName("Overcharged Chip"), 0, false)
end
end
robo42:AddCallback(ModCallbacks.MC_POST_PLAYER_INIT, robo42.PostPlayerInit)
I tested it and it works.
thank you sooo much! i will fix it right away!
The starting room is suppose to have a huge symbol but "ONLY" the Forgotten starting the game with this in this room while the other don't have that symbol but instruction.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376530980
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376531585
And the brown creep is not recolor into pink creep wich is unfitting for reskinned bosses.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376533020
And there is some visual stuff that can be changed.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376534323
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376536252
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2376537014
I hope you guys can do it while i'm patiently waiting for visual updates of this reskin mod.
Hi, thank you for your feedback, in the while al the other screenshots are actual bugs that i did not fix yet, the symol is working on my version so check if you have any mod that wuold use that sprite, also the worm tanks are suppose to be like that but i can understand that they don't feel in the right theme, also for the E42 costumes i change almost every sprite but the problem there must be isaac actual color been white ( the game use 5 colors of Isaac, each with unique custom files), and it will be a huuuuge work to do that unfortunally i don't have the time to make now, still exept some graphical updates