Rivals of Aether

Rivals of Aether

Gordon Freeman (Beta, unfinished, but playable)
ClassicGamer64  [producent] 26 września 2020 o 23:28
Stuff i could add or change
this is for telling me what i could add or change if you really really want Gordon Freeman to be a better character or something. Any idea is welcome even hard to implement ones
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Wyświetlanie 1-13 z 13 komentarzy
Krabbo98 16 listopada 2020 o 17:49 
Up strong 1st hit always knock to the right blastzone, 2 hits wont properly connect at higher percents, even while uncharged.
Mastatoe 30 grudnia 2020 o 4:33 
He is in desperate need of a recovery, maybe the barnacle grapple from opposing force
Molecule Man 14 lutego 2021 o 7:09 
Choosing weapons for neutral special, should be cool. and make the choosing hud look like the half life choosing hud
Erkliks 6 czerwca 2021 o 10:14 
Gravity gun as a stance just like smg by inputing DSpecial, choose an object with attack buttons, split them into categories like crate-barrel-sawblade charge up and so on with other objects on other buttons. Shotgun stance with single or double shot modes
mrs. maydaycatz 1 sierpnia 2021 o 22:28 
Początkowo opublikowane przez Mastatoe:
He is in desperate need of a recovery, maybe the barnacle grapple from opposing force
when using the up-special, flick down before gordon throws the grenade. it will initiate a grenade propelled recovery
mrs. maydaycatz 1 sierpnia 2021 o 22:31 
perhaps a few more alts? maybe chell from portal, a tf2 alt or two, gman maybe?
Hickory (she/it) 14 listopada 2021 o 18:43 
I really love the character, but they seem kinda bad. F-strong does almost no knockback and doesn't kill at ledge until around 150% even at point blank, which makes it an incredibly poor kill option. Down-strong doesn't let you move away before detonating, though you seem to be aware. Dash attack often misses and leaves you vulnerable. The gravity gun having to sit through the entire cycle to reach a desired object makes it nearly worthless except to spam crates, which could be avoided by making it stick with the most recently used object or having the player spam the button to keep cycling and releasing when they stop or press a different button. That being said, I really do love the character. I still think they're really fun to play.
Ostatnio edytowany przez: Hickory (she/it); 14 listopada 2021 o 18:56
please fix the aerial attacks and the down special, make it like a cycle or smthn also please remove the dash or make it side special bcs there is no point for it when you got the satchel and the grenade. more on the aerials please remove the crossbow and make it like a crowbar or a stun stick attack while it is cool he has items from the original game it doesnt mean he should only used range weapons the gaus gun is really cool but remove the pistol attack it makes it harder to move in the air and gets you killed sometimes
Yeti_Zombie 15 lipca 2023 o 4:51 
I think the long jump should be activated using up special instead of the double jump
acetum potatar 17 grudnia 2023 o 21:00 
up speacal save, barnacle grapple maybe?
AK4RI 23 sierpnia 2024 o 10:18 
Początkowo opublikowane przez Mastatoe:
He is in desperate need of a recovery, maybe the barnacle grapple from opposing force
A barnacle can only latch onto organic matter
Roots SKINS 23 września 2024 o 13:28 
Ostatnio edytowany przez: Roots SKINS; 26 września 2024 o 18:07
grab-and-throw by dark energy gravity gun as final smash will be cool
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