Transport Fever 2

Transport Fever 2

Main Station Leipzig
[3.19]Icemaster  [开发者] 2020 年 9 月 21 日 下午 8:13
Bugs / Errors
please report here; best with good description and if possible a screenie
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正在显示第 1 - 15 条,共 20 条留言
Stöpsel 2020 年 10 月 4 日 下午 12:03 
Hi,

my game crashes when I zoom on the station.

https://prnt.sc/ut19hy
[3.19]Icemaster  [开发者] 2020 年 10 月 4 日 下午 12:36 
Hi, removed this variable (wasn't in use anyway)... I guess it is fixed.
Stöpsel 2020 年 10 月 4 日 下午 2:02 
Danke :)
MrMuteKnopf 2020 年 10 月 13 日 上午 5:05 
Hey

my game crash with the same exception. I tested it 3 times, it always crashes when i select the overhead line with the cursor and i move with the cursor over the station.

https://prnt.sc/ut19hy

mongolteiko 2020 年 10 月 24 日 下午 2:49 
Had a crash today when clicking on the station:

Error message: Assertion `len > .0f' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/*********/1066780/local/crash_dump/99d43eb0-c2fb-4514-8223-554be2938746.dmp

In file: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215

In function: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>)


__CRASHDB_CRASH__ struct AssertException: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>): Assertion `len > .0f' failed.
Exception type: Fatal error

Details:

Error message: Assertion `len > .0f' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/*********/1066780/local/crash_dump/99d43eb0-c2fb-4514-8223-554be2938746.dmp

In file: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215

In function: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>)



Goodbye.



========================================
Shutdown at Sat Oct 24 22:38:57 2020
[3.19]Icemaster  [开发者] 2020 年 10 月 24 日 下午 3:49 
@MrMuteKnopf sorry for the late answer. this might have been a station you build before the last update.. sorry, please rebuild.

@mongolteiko does this happened more than once? And in this report the station is not named as reason..
mongolteiko 2020 年 10 月 24 日 下午 4:18 
Will try again now.
mongolteiko 2020 年 10 月 24 日 下午 4:22 
Just launched the game and clicked on the station [not the station icon] and crashed to desktop with same stdout.txt
I will try without this mod I added today from transportfever.net called powerstations.
mongolteiko 2020 年 10 月 24 日 下午 4:28 
I have two of these stations on my map. I clicked the other station and that was ok. I clicked the 'problem' station and that crashed again [without the mod] with the stdout.txt:

Details:

Error message: Assertion `len > .0f' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/*********/1066780/local/crash_dump/30ebcb3d-c290-4c1a-b4b4-8d2daa0dc251.dmp

In file: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215

In function: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>)


__CRASHDB_CRASH__ struct AssertException: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>): Assertion `len > .0f' failed.
Exception type: Fatal error

Details:

Error message: Assertion `len > .0f' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/*********/1066780/local/crash_dump/30ebcb3d-c290-4c1a-b4b4-8d2daa0dc251.dmp

In file: c:\build\tpf2_steam\src\lib\model\edge_geometry_util.h:215

In function: void __cdecl transport::VisitEdge<class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>>(const struct transport::EdgeGeometry &,bool,float,float,float,float,int,class transport::`anonymous-namespace'::CalcMaxCurvatureStep::<lambda_c79021821819a7d7dcd543b3fd9e73a5>)



Goodbye.



========================================
Shutdown at Sun Oct 25 00:25:31 2020
========================================
[3.19]Icemaster  [开发者] 2020 年 10 月 24 日 下午 4:53 
Well, I will look over the edge lists.. but as I said.. Leipzig isnt mentioned and no script thats in the mod or even a line number...! for almost all 10k people it "seems stable" since the last update, and thats a bit ago.. 4.10. hmm
mongolteiko 2020 年 10 月 24 日 下午 5:46 
It is weird as it worked earlier today [well I didn't click on it though], and the other station [same type] works fine. Nothing has been added [assets etc.] that touches it. Not been near it except for making routes to travel to it.This happened to the Dresden Hauptbahnhof I downloaded from transportfever.net on a different map. After a couple of months of the saved game, it crashes if you click on it or even use bus stations with the catchment area touches the station - it causes ctd, but you can click on the icon when the route window is open. If you click on the icon alone it ctd [same with this station]. I may delete it tomorrow and re-place it and see what happens. Putting a random Leipzig Station down works ok.
The King 2020 年 10 月 25 日 上午 11:27 
Hi Icemaster,

my game chrashed too, but only when i want to update the train station. It happens when i want to update the second length to the third length for the tracks. This is what i get as the problem report. https://imgur.com/a/NgAGpNY
I´ve also a question. Could it be that the normal 2 lane street closer to the building is then before the update?

Thx for an answer.
[3.19]Icemaster  [开发者] 2020 年 10 月 25 日 下午 12:05 
Hi The King, some other mod or so might changed. I cant find what it is or the cause right now. The variable definitions well.. sorry I made them wrong (without locals definitions... and will be updated tonight!) Does the error also occur, when you build a new one?
Because there was'nt an update in the last three weeks and no changing with the streets. (And please use the option without streets for laying the road how you like..)
yaw
最后由 [3.19]Icemaster 编辑于; 2020 年 10 月 25 日 下午 12:06
The King 2020 年 10 月 25 日 下午 12:32 
Hi Icemaster,

i build the station between the 22.09. and the 24.09.. With the Update from the 24.09. you added an third track. So if i want to update the build station, my game chrashes, but i can build a new one and can change the length of the track without a chrash. But then i´ve the problem, that the smallest street is now closer to the train station so that i can´t connect it with the streets from my city. The curvature between the existing road and the road from the station is to big, so it can´t be build.
[3.19]Icemaster  [开发者] 2020 年 10 月 25 日 下午 3:44 
Hello again, update with this variable set to 0 in the locals definitions. Please try again to edit I hope it works now... otherwise I have no idea but rebuilding the station (leave at least one track at the side platforms to get it snapped again in position it was before).
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