安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
You do this easily by disabling 3 seasons to leave only summer or winter enabled, which the mod views as the permanent versions of those items.
This does mean that your music settings will play them if you end up on that map type though, you can further reduce the songs chance of playing by setting it as only night or day versions and for raids/peace only depending on what you are doing.
It would be nice if a simple "disable" button were added, or maybe just a tooltip to show that mod added which music in order to go in there and delete the song or move the song to another folder where rimworld cannot see it.
"A manual work around to disable individual tracks is:
- Use this mod to identify track name
- Search the filename within: \Steam\steamapps\workshop\content\294100
- Now you know where it is, go to that mod's /def folder.
- Edit the SongDefs.xml with notepad. Remove the offending songs entry listing."
You can find the mod name by looking at the URL of a mod on Workshop, then looking for the folder with that same number.