安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








The idea should be that nations stop fighting the leviathans, if the monster leaves their country. But I think, I should change this event.
There is something weird going on, when activating both mods. I'm working on it.
Thanks for the suggestions. I will reduce the time the foci take.
Same thing for me, do we have to wait a while or what ?
New Leviathans should spawn after a while. How did the leviathan get defeated this fast?
What do you mean?
Thats a great idea. I will implement it in a future update.
Yeah I thought about adding smaller units. Maybe something like parasites.
I also find the monsters seem lack luster