Hearts of Iron IV

Hearts of Iron IV

Thousand Week Reich
ZannCon 2021 年 1 月 31 日 上午 7:02
Hungary Opinion/Suggestions
Before I begin i would like to mention that I am a newbie regarding this mod.
So if I make any errors regarding the timeline I apologise.

Now to the main topic.
I have seen this mod 4 months before and I wasn't really impressed at the time but I know that being a new mod it needs a lot of work to be amazing and because I liked the base concept of this mod I decided to keep it on my radar and return to it after a few months to see how things have changed.

And I have to say, I am impressed.
The amount of details and events around the world is really giving a feeling of a world that is trully alive rather than just a chessboard where when you don't make a move its getting boring.
This mod (in my opinion)convinces the player to pay attention to the whole world and to view in what way certain areas of the world develop.

But now to the main title of this theme.

I have been playing Hungary for 4 playthrougs (approximately 10 hours)

And overral I am very satisfied and to some extent suprised how complex this mod regarding Hungary's events and focuses.

Althoug I have a few problems regarding the foreign options Hungary has (either for aliances or for war.)

For example:The Romanian-Hungarian war.(1953)

Although at the first time it caugh me off guard ( I didn't know they would attack so early)
I was able to beat them in my other 3 tries.

What I found problematic is the peace that is created after the Victory.
I think that the lack of option for the player and the AI is a really missed opportunity.

I mean in my second playthrough I managed to defeat the Romanians and the event didn't allow any kind of territorial concessions.
And I was like wait what ? why ?

I mean at the time of this war europe is in total coas so the reason that "the great powers might intervene" doesn't really apply here.

I dont understand for example in the case of a Hungarian victory why we don't have an option to decide the fate of Romania in case of a total Hungarian victory ?

So after this and a solid 3 hours of amaizing playthrough I decided to experiment a little with this war.

1.Case:Hungarian victory/peace through the event. Nothing here everything normal.

2.Case:Hungarian victory through a peace conference (Took Translyvania left the rest of it untouched) Romanian civil war breaks out, Horthy event chain continues (although no interaction reagarding the total annexation of Translyvania from Romania, even the newspaper states that the borders where unchanged....well ooookay.)

3.Case:Hungarian victory throuh a peace conference (annexed all of Romania then partitioned it into Wallachia,Moldavia,Transinistria via event, kept Translyvania.)
The Horthy event chain doesn't continue (I have run the game for 5 months) so I guess that this path is broken.

So I have a few questions.

Does the mod currently doesn't have options reagarding the peace in this war?
Or does it intentional that the less radical Horthy regime at the time could not take territories in the war ?

Also why is Hungary cannot deal with its neigbours when it goes throuh a moderate political focus tree?

Does only the Fascist has the option ?(Due to the fact that in this mod you cannot fabricate war I presume this is the case.)

Why there are no more options regarding the peace for both sides ?
Like Romanian not only regains Transylvania but also extends its border to the Tisa river.
Like Hungary taking all of Translyvania ?

Why can't Hungary deal with the Banat-SS and its neighbours some way ?

But as I said at the start I am very satisfied with this mod, the amount of detail in not just the international affairs but on a national level is truly amazing.