Cities: Skylines

Cities: Skylines

Walk n' Drive
 Denne tråd er blevet fastgjort, så den er sikkert vigtig
Benzxsa  [udvikler] 18. aug. 2020 kl. 13:19
Recommendations
New features that should be added or fixed
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GregThunder 19. aug. 2020 kl. 13:01 
add shortcut
Vitor_MD11 19. aug. 2020 kl. 20:39 
- A way to remove the vehicle after its use.

- Sounds (if possible hahaha)

- Wheels turning in vehicles.

- Car interaction with Network fences, so you can colide with it.

- Interaction with water (floating, etc)

- Car can have different angles, so it adjusts with the angle of the slope.

- NPCs interact with your car, so they stop if you're in front of them instead of going
through you.

- Camera orbits around the vehicle/person instead of moving around its own center

- Correct car/person height on streets, so it doesnt get a few cm above the street level.
Sidst redigeret af Vitor_MD11; 19. aug. 2020 kl. 20:59
ellis3246 21. aug. 2020 kl. 5:57 
Ultimate eyecandy/Relight support similar to first person camera's support
TheKK50 22. aug. 2020 kl. 2:51 
Hi,
Could you please add a shortcut to enable the mode?
mavicaas 22. aug. 2020 kl. 17:23 
These suggestions might already be in the game and I don't know it, but:

-The ability to hide or reposition the mod's menu.

-The ability to adjust the camera while driving in cars; at current, it seems to force the camera forward when driving, and backward while reversing, but I would like to look around while driving.

-Ability to pause game and/or game time while "on the streets;" i.e. not having to leave the mode to do so.
Sidst redigeret af mavicaas; 22. aug. 2020 kl. 17:26
Benzxsa  [udvikler] 22. aug. 2020 kl. 19:08 
@KK shortcut will be out soon
oskarbalcerzak 26. aug. 2020 kl. 11:27 
Please add precision control with steering wheels.
Curtineer 27. aug. 2020 kl. 22:50 
Adding a bicycle mode would be nice. I tend to build a lot of bike infrastructure in my cities.
Waranarchy 19. sep. 2020 kl. 10:11 
Please add the possibility to drive with the keyboard arrow and please add the possibility to drive a car in interior (fps) like in real way when i conduce my car and please add a lot of cars with interior for drive in my city. Thanks for this good mod !!!
WisTex 3. dec. 2020 kl. 5:37 
Being able to spawn a new vehicle would be nice, that way you don't steal some poor Cims vehicle. LOL.
Guts 17. feb. 2021 kl. 13:39 
Oprindeligt skrevet af ToadAso:
Could you add the option to turn off vehicle collisions? I can't go within 10 feet of any other car for some reason. It makes it nearly impossible to drive on streets with parking.
this :47_thumb_up:
Francis • LUL 19. juni 2021 kl. 3:04 
Oprindeligt skrevet af Benzxsa:
New features that should be added or fixed
-Collision for any vehicles

Oprindeligt skrevet af Guts:
Oprindeligt skrevet af ToadAso:
Could you add the option to turn off vehicle collisions? I can't go within 10 feet of any other car for some reason. It makes it nearly impossible to drive on streets with parking.
this :47_thumb_up:
Francis • LUL 19. juni 2021 kl. 3:04 
Oprindeligt skrevet af Vitor_MD11:
- A way to remove the vehicle after its use.

- Sounds (if possible hahaha)

- Wheels turning in vehicles.

- Car interaction with Network fences, so you can colide with it.

- Interaction with water (floating, etc)

- Car can have different angles, so it adjusts with the angle of the slope.

- NPCs interact with your car, so they stop if you're in front of them instead of going
through you.

- Camera orbits around the vehicle/person instead of moving around its own center

- Correct car/person height on streets, so it doesnt get a few cm above the street level.
Spawn any car

Oprindeligt skrevet af WisTex:
Being able to spawn a new vehicle would be nice, that way you don't steal some poor Cims vehicle. LOL.
Xandread 14. sep. 2021 kl. 14:21 
I think it would be really cool if there was a way to keep the car locked to the road, like a separate driving mode, that's probably asking a lot but i don't know if its impossible. Thanks for this awesome mod.
jtvasta 13. maj 2022 kl. 7:04 
Can you make the button smaller so it fits in the tool bar area or hook in the unified bar without covering the other buttons
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