DayZ
KillReward
royalguard78 2020 年 8 月 18 日 上午 12:20
Bugs/Errors
I am still getting Hunting rewards even with my below settings.

},
"KillRewardHUNTING": {
"HuntingReward": 0,
"WolfKills": [
],
"WolfMoney": [
],
"BearKills": [
],
"BearMoney": [
],
"HircusKills": [
],
"HircusMoney": [
],
"SusScrofaKills": [
],
"SusScrofaMoney": [
],
"CapreolusKills": [
],
"CapreolusMoney": [
]
},
"KillRewardSHOOTDISTANCE": {
"SHOOTReward": 0,
"PlayerSHOOTDISTANCE": 500
},
"version": 2
You may look into it on the next update..:D
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正在显示第 1 - 15 条,共 27 条留言
xXBooSt3rXx 2020 年 8 月 18 日 下午 3:40 
Die leeren Kisten bleiben liegen.... auch nach dem ReStart
xXBooSt3rXx 2020 年 8 月 19 日 下午 12:09 
Der ZombieKill wird nach dem Neustart nicht zurückgesetzt
Crackpot 2020 年 8 月 25 日 上午 7:48 
So far this is a great mod I and my players love it. They now actively hunt zombies for the rewards and thrill.
Animals at the moment all give rewards, Cows and pigs give 50 Rubles each, but bears give only 10 rubles each. Surely this can not be right. Can you add a config to include all animals that we can configure ourselves. The rest of the mod so far is great we really enjoy it. If we can not configure it may I suggest Chickens reward very little, domestic animals reward more, Game animals reward more than domestic and then Predators reward more than Game. Thanks for reading
Crackpot 2020 年 8 月 27 日 下午 12:15 
Are we supposed to be using classnames in hunting rewards config. All I get 50Rubles per kill or nothing at all. The Config json does not seem to work
NosferatuZodd 2020 年 10 月 6 日 下午 3:07 
I enabled the Player Kill negative reward and am testing currently. As I'm understanding, ANY death with another player in the area is causing (in my case) 15 bears/wolves to spawn. I was under the assumption that this would only trigger due to damage caused by another player. Was I incorrect in thinking that?
royalguard78 2020 年 10 月 7 日 上午 1:44 
if you enable player kill negative reward. I notice even suicide will also have spawn those. And ppl will start to troll.
最后由 royalguard78 编辑于; 2020 年 10 月 7 日 上午 1:44
KR0GH 2020 年 10 月 8 日 下午 10:46 
Is it normal that the GUI sometimes shows 0 in all boxes? Like desync
NosferatuZodd 2020 年 10 月 17 日 上午 8:16 
引用自 royalguard78
if you enable player kill negative reward. I notice even suicide will also have spawn those. And ppl will start to troll.

Any idea on how to fix this? Maybe borrow something from a kill display that identifies the source of the death??
Mixxy 2020 年 11 月 18 日 下午 9:40 
Great mod concept. Would love to have this mod working correctly. At the moment there is too many player data count errors. It is a pity :(
BOi 2020 年 12 月 2 日 下午 7:03 
After 1.10 VPPNot messages are bugged...i don't know if its VPPNot or Killreward....
Fartonice 2021 年 5 月 3 日 下午 7:26 
Kill reward is no longer working on my server. And the crash log is not really saying anything about what is causing it not to run my server does is reboot I remove your kill reward in my server runs fine I put it back in and all it does is restart repetitively used to work and it worked for a very long time this is new just bring it to your attention.
Fartonice 2021 年 5 月 3 日 下午 7:49 
---------------------------------------------
Log C:\SERVICES\ni3846035_3_SHARE\ftproot\dayzstandalone\config\crash_2021-05-03_19-48-32.log started at 03.05. 19:48:55



------------------------------------
USLA993, 03.05 2021 19:48:55
Can't compile "World" script module!

KillReward/Scripts/4_World/entities\dayzplayerimplement.c(14): Unknown type 'HeliTest_SIB'

Runtime mode
CLI params: ip 95.156.194.209 port 13000 cpuCount 4 limitFPS 100 adminlog config serverDZ.cfg mod @CF;@Community-Online-Tools;@VPPAdminTools;@PVEZ;@VanillaPlusPlusMap;@PVEZMarkersOnVPPMap;@Airdrop-Upgraded;@BuilderItems;@NatureOverhaul;@BuildAnywhere_v3;@Trader;@TraderFixesAndFeatures;@ZomBerry Admin Tools;@KillReward profiles C:\SERVICES\ni3846035_3_SHARE\ftproot\dayzstandalone/config BEPath C:\SERVICES\ni3846035_3_SHARE\ftproot\dayzstandalone\battleye noFilePatching nologs freezecheck
=FS=Kaliber  [开发者] 2021 年 5 月 4 日 上午 9:58 
That seems to be a problem with the Helicopter Mod
basti2208 2021 年 6 月 8 日 上午 7:40 
Hi. Die KillReward_Config.json setztsich immer wieder auf vanilla zurück. {
"KillRewardBASE": {
"ZombieGlobalMessage": 1,
"PlayerGlobalMessage": 1,
"MessageSystem": 2,
"PointLoseByDeath": 500,
"PVPVE": 0
},
"KillRewardNEGATIVE": {
"PlayerKillNegativeReward": 0,
"PlayerKill": 0,
"Pointlose": 100,
"LoseMoney": 1000,
"PlayerKillNegativeRewardBonusQuantity": 15,
"PlayerKillNegativeRewardBonus": [
"Animal_UrsusArctos",
"Animal_CanisLupus_White",
"ZmbF_CitizenANormal_Brown",
"ZmbF_CitizenBSkinny",
"ZmbF_Clerk_Normal_White",
"ZmbF_DoctorSkinny",
"ZmbF_JoggerSkinny_Blue",
"ZmbF_JournalistNormal_Red",
"ZmbF_NurseFat",
"ZmbF_ParamedicNormal_Red",
"ZmbF_PatientOld",
"ZmbF_PoliceWomanNormal",
"ZmbF_ShortSkirt_black",
"ZmbF_ShortSkirt_red",
"ZmbF_ShortSkirt_yellow",
"ZmbF_SkaterYoung_Violet",
"ZmbM_CitizenASkinny_Red",
"ZmbM_CitizenBFat_Blue",
"ZmbM_ClerkFat_Brown",
"ZmbM_CommercialPilotOld_Olive",
"ZmbM_DoctorFat",
"ZmbM_JacketNormal_greenchecks",
"ZmbM_Jacket_stripes",
"ZmbM_JoggerSkinny_Blue",
"ZmbM_ParamedicNormal_Red",
"ZmbM_PatientSkinny",
"ZmbM_PatrolNormal_Autumn",
"ZmbM_PolicemanFat",
"ZmbM_PolicemanSpecForce",
"ZmbM_PrisonerSkinny",
"ZmbM_SkaterYoung_Grey"
]
},
"KillRewardGIFT": {
"PlayerGift": 1,
"GiftLifetime": 5,
"Giftbox": [
"GiftBox_Medium_1",
"GiftBox_Medium_2",
"GiftBox_Medium_3"
],
"Giftdrink": [
"SodaCan_Cola",
"SodaCan_Kvass",
"SodaCan_Pipsi",
"SodaCan_Spite",
"Canteen",
"WaterBottle"
],
"Gifteat": [
"BakedBeansCan",
"TacticalBaconCan",
"Apple",
"BoxCerealCrunchin",
"CaninaBerry",
"Canteen",
"GreenBellPepper",
"Pear",
"Plum",
"Potato",
"PowderedMilk",
"Pumpkin",
"Rice",
"SambucusBerry",
"SpaghettiCan_Opened",
"Tomato",
"TunaCan_Opened",
"Zucchini"
],
"Gifttools": [
"Battery9V",
"CanOpener",
"ChernarusMap",
"Compass",
"Flashlight",
"Hacksaw",
"Hammer",
"Hatchet",
"HuntingKnife",
"LeatherSewingKit",
"Matchbox",
"Pickaxe",
"Rangefinder",
"Roadflare",
"Screwdriver",
"Whetstone"
],
"Giftmedical": [
"BandageDressing",
"Epinephrine",
"Heatpack",
"Morphine",
"PainkillerTablets",
"PurificationTablets",
"Rag",
"TetracyclineAntibiotics",
"VitaminBottle"
]
},
"KillRewardZOMBIE": {
"ZombieKillReward": 1,
"ZombieKillPoints": 10,
"ZombieKills": [
5,
15,
35,
50,
75,
100
],
"ZombieMoney": [
50,
150,
250,
500,
750,
1000
],
"ZombieWeaponBox": [
50,
75,
100
],
"ZombieWeaponBoxNumber": [
1,
2,
3
]
},
"KillRewardPLAYER": {
"PlayerKillReward": 1,
"PlayerKillPoints": 100,
"PlayerKills": [
5,
15,
35,
50,
75,
100
],
"PlayerMoney": [
500,
1500,
2500,
5000,
7500,
10000
],
"PlayerWeaponBox": [
50,
75,
100
],
"PlayerWeaponBoxNumber": [
1,
2,
3
]
},
"KillRewardHUNTING": {
"HuntingReward": 1,
"WolfPoints": 5,
"WolfKills": [
5,
15,
25,
50,
75,
100
],
"WolfMoney": [
50,
150,
250,
500,
750,
1000
],
"BearPoints": 5,
"BearKills": [
5,
15,
25,
50,
75,
100
],
"BearMoney": [
50,
150,
250,
500,
750,
1000
],
"StagPoints": 5,
"StagKills": [
5,
15,
25,
50,
75,
100
],
"StagMoney": [
50,
150,
250,
500,
750,
1000
],
"HindPoints": 5,
"HindKills": [
5,
15,
25,
50,
75,
100
],
"HindMoney": [
50,
150,
250,
500,
750,
1000
],
"RoebuckPoints": 5,
"RoebuckKills": [
5,
15,
25,
50,
75,
100
],
"RoebuckMoney": [
50,
150,
250,
500,
750,
1000
],
"DoePoints": 5,
"DoeKills": [
5,
15,
25,
50,
75,
100
],
"DoeMoney": [
50,
150,
250,
500,
750,
1000
],
"Wild_BoarPoints": 5,
"Wild_BoarKills": [
5,
15,
25,
50,
75,
100
],
"Wild_BoarMoney": [
50,
150,
250,
500,
750,
1000
],
"PigPoints": 5,
"PigKills": [
5,
15,
25,
50,
75,
100
],
"PigMoney": [
50,
150,
250,
500,
750,
1000
],
"RamPoints": 5,
"RamKills": [
5,
15,
25,
50,
75,
100
],
"RamMoney": [
50,
150,
250,
500,
750,
1000
],
"EwePoints": 5,
"EweKills": [
5,
15,
25,
50,
75,
100
],
"EweMoney": [
50,
150,
250,
500,
750,
1000
],
"billy_goatPoints": 5,
"billy_goatKills": [
5,
15,
25,
50,
75,
100
],
"billy_goatMoney": [
50,
150,
250,
500,
750,
1000
],
"goatPoints": 5,
"goatKills": [
5,
15,
25,
50,
75,
100
],
"goatMoney": [
50,
150,
250,
500,
750,
1000
],
"BullPoints": 5,
"BullKills": [
5,
15,
25,
50,
75,
100
],
"BullMoney": [
50,
150,
250,
500,
750,
1000
],
"CowPoints": 5,
"CowKills": [
5,
15,
25,
50,
75,
100
],
"CowMoney": [
50,
150,
250,
500,
750,
1000
],
"RoosterPoints": 5,
"RoosterKills": [
5,
15,
25,
50,
75,
100
],
"RoosterMoney": [
50,
150,
250,
500,
750,
1000
],
"HenPoints": 5,
"HenKills": [
5,
15,
25,
50,
75,
100
],
"HenMoney": [
50,
150,
250,
500,
750,
1000
]
},
"KillRewardSHOOTDISTANCE": {
"SHOOTReward": 1,
"PlayerSHOOTDISTANCE": 500.0
},
"KillRewardWEAPONBOX": [],
"version": 7
}


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LG Basti
=FS=Kaliber  [开发者] 2021 年 6 月 8 日 下午 1:12 
Version 8 ist die Aktuelle
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