Europa Universalis IV

Europa Universalis IV

Extended Timeline
S1rN0ah 2024 年 4 月 26 日 下午 12:32
possible glitch
not sure if it's this mods fault but for some reason you can send an army of 60k with a 3 star general to attack a small force of 10k with lower technology level and still lose, is this a bug with the mod or an intended very weird function?
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qweytr  [开发者] 2024 年 4 月 28 日 上午 3:09 
Numbers and technology are not the only things that matter. Especially if you fight in rough terrain with lowered combat width such as mountains, having extra numbers is not all that useful.
S1rN0ah 2024 年 4 月 28 日 上午 3:44 
that does make sense but it's still very confusing to see your massive superior army get absolutely demolished on their own home field
JohnDoe 2024 年 4 月 28 日 上午 4:33 
For some reason every level after the vanilla limit on mil tech decreases your combat width but it doesn't seem to affect AI so you get slaughtered when fighting against them even when min maxing template and terrain
S1rN0ah 2024 年 5 月 4 日 上午 4:21 
yeah that is a more accurate description of our problem
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