边缘世界 RimWorld

边缘世界 RimWorld

(Unmaintained) Netrve's DeepStorage GUI
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Drgn! Netrve  [开发者] 2020 年 7 月 18 日 上午 12:24
Feedback, Bug Reports, and Suggestions
If you have anything you would like to share about the mod, be it general feedback, wishes, or bug reports, then this is the thread to leave them in.

I will try my best to get around to answer you, but do know that even if I don't reply I do read everything :)
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正在显示第 1 - 15 条,共 46 条留言
Spence 2020 年 7 月 21 日 上午 3:46 
can we get more images of the mod on the description mate?
FoxoManiak 2020 年 7 月 21 日 上午 10:26 
I have found an issue with the meat hook as when you go to the storage menu of it you cannot see the bodies you have on it, only red X's. Also clothes don't have their colours when seeing them in storage menu
Drgn! Netrve  [开发者] 2020 年 7 月 22 日 上午 12:21 
引用自 x50_Spence
can we get more images of the mod on the description mate?
I will try to get two little animated clips showing off the mod in action, which should also act as somewhat of an introduction to it.

引用自 FoxoManiak
I have found an issue with the meat hook as when you go to the storage menu of it you cannot see the bodies you have on it, only red X's. Also clothes don't have their colours when seeing them in storage menu
I do remember Meat Hooks having quite a few issues, I probably will have to implement some extra logic to handle them. The colors of clothing might be a bit harder to fix, I will see if I can get some info on how that is done.
FoxoManiak 2020 年 7 月 31 日 上午 6:46 
引用自 StygianHD
https://gist.github.com/e37b7fb8e3200c0482252ed24f82dc03
I just want to notice that jesus christ you have like 250 mods what the heck
The Lord Of Lmao 2020 年 7 月 31 日 上午 6:48 
Yeah I'm a mad man lol. Most of them are like mini mods and small fixes that should have been in the game in the first place lol.
cbtendo 2020 年 8 月 13 日 上午 3:48 
I'm having this error when trying to open storage crate from [jds] simple storage

Exception filling tab DSGUI.DSGUI_TabModal: System.NullReferenceException: Object reference not set to an instance of an object
at OreYields.StatPart_MassMultiplier.TransformValue (RimWorld.StatRequest req, System.Single& val) [0x00008] in <abf832d398484cee837a1dbbc4123660>:0
at RimWorld.StatWorker.FinalizeValue (RimWorld.StatRequest req, System.Single& val, System.Boolean applyPostProcess) [0x00022] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatWorker.GetValue (RimWorld.StatRequest req, System.Boolean applyPostProcess) [0x0004c] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatWorker.GetValueAbstract (Verse.BuildableDef def, Verse.ThingDef stuffDef) [0x00009] in <7b345446a85d4ed599f9c604ae61854b>:0
at RimWorld.StatExtension.GetStatValueAbstract (Verse.BuildableDef def, RimWorld.StatDef stat, Verse.ThingDef stuff) [0x00006] in <7b345446a85d4ed599f9c604ae61854b>:0
at Verse.ThingDef.get_BaseMass () [0x00000] in <7b345446a85d4ed599f9c604ae61854b>:0
at DSGUI.DSGUI_TabItem.DoDraw (UnityEngine.Rect inRect, System.Single y, System.Boolean altBG) [0x0029c] in <8c996b91e8344c7d91f2ba909ce5a89d>:0
at DSGUI.DSGUI_TabModal.FillTab () [0x00473] in <8c996b91e8344c7d91f2ba909ce5a89d>:0
at Verse.InspectTabBase+<>c__DisplayClass14_0.<DoTabGUI>b__0 () [0x00039] in <7b345446a85d4ed599f9c604ae61854b>:0
Verse.Log:Error(String, Boolean)
Verse.Log:ErrorOnce(String, Int32, Boolean)
Verse.<>c__DisplayClass14_0:<DoTabGUI>b__0()
Verse.ImmediateWindow:DoWindowContents(Rect)
Verse.Window:InnerWindowOnGUI(Int32)
UnityEngine.GUI:CallWindowDelegate(WindowFunction, Int32, Int32, GUISkin, Int32, Single, Single, GUIStyle)


Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.
Verse.Log:Error(String, Boolean)
Verse.Widgets:EnsureMousePositionStackEmpty()
Verse.Root:Verse.Root.Update_Patch1(Root)
Verse.Root_Play:Verse.Root_Play.Update_Patch1(Root_Play)
Dokutah 2020 年 8 月 13 日 上午 7:12 
I believe that error was caused by "Ore Yields" mod's outdated code. Try removing that mod.
cbtendo 2020 年 8 月 13 日 上午 8:49 
ah yeah. it is. thanks.
it was the source of allllll my problems. Thanks for that.

How could i miss ore yields. it was stated there.
FoxoManiak 2020 年 9 月 29 日 上午 10:52 
If any items are inside a storage unit you cannot priorotize deconstructing it
Inadequate Coin Champion 2021 年 1 月 9 日 上午 12:09 
引用自 FoxoManiak
If any items are inside a storage unit you cannot priorotize deconstructing it

I'm having the same issue. Along with repairing as well
最后由 Inadequate Coin Champion 编辑于; 2021 年 1 月 9 日 上午 12:09
Drgn! Netrve  [开发者] 2021 年 1 月 15 日 上午 8:08 
引用自 Kashi Le' Tauce
引用自 FoxoManiak
If any items are inside a storage unit you cannot priorotize deconstructing it

I'm having the same issue. Along with repairing as well
Known issue. Currently DSGUI does not account for orders that don't specify an item in the storage unit.

https://github.com/Dakraid/RW_DSGUI/issues/17
Safairette 2021 年 3 月 14 日 下午 2:50 
https://gist.github.com/HugsLibRecordKeeper/7cfa61ec4b1e32b148b10394dfcfe635
The box just appears blank and the error log is completely transparent, shift right-clicking the storage box works fine tho
最后由 Safairette 编辑于; 2021 年 3 月 19 日 上午 8:33
Drgn! Netrve  [开发者] 2021 年 3 月 15 日 下午 1:39 
Thanks for the report Safairette!

Seems like DSGUI is running into a null reference when trying to draw the list, I will have to check what that could be. I might have missed out on a check or fallback there.

Exception filling window for DSGUI.DSGUI_ListModal: System.NullReferenceException: Object reference not set to an instance of an object at DSGUI.DSGUI_ListItem.DoDraw (UnityEngine.Rect inRect, System.Single y, System.Boolean altBG) [0x000c9] in <2025b9fc439443a09ec68411e77a6164>:0 at DSGUI.DSGUI_ListModal.DoWindowContents (UnityEngine.Rect inRect) [0x00353] in <2025b9fc439443a09ec68411e77a6164>:0 at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <c36f9493c9844ddaa7fb5c788416098f>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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