Garry's Mod

Garry's Mod

Improved Object Render
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Inj3  [开发者] 2020 年 6 月 27 日 下午 6:12
Bug
Report all bugs here !

You have a rendering problem ?
1. Add "objectrender" in your console (F10).
2. Disable the modules one by one until you find the one that is causing you problems.

Post here:
- The module that causes your rendering problem.
- A brief description of the entity involved.

Github : https://github.com/Inj3-GT/Improved-Object-Render
最后由 Inj3 编辑于; 2023 年 5 月 11 日 上午 3:35
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Raptor_Killer 01 2020 年 6 月 28 日 下午 12:36 
in gm_destruction https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=782745089 the render distance is so short that i cannot see the buildings if i go far enough... i know that are destructible buildings, so there's a lot of entity's in there, but is that render distance, normal?
最后由 Raptor_Killer 01 编辑于; 2020 年 6 月 28 日 下午 12:36
IntellectualPotato 2020 年 6 月 30 日 上午 10:36 
tardis mod interior breaks with this
Inj3  [开发者] 2020 年 6 月 30 日 下午 1:15 
@zorich_michael
I need more information, I've tried Tardis, I don't have any rendering problems, can you tell me more, and send me a picture.
ýñ 2020 年 7 月 1 日 下午 8:53 
In gm_fork, some platforms and stairs on a mountainside facility, near the north-western (I think?) side of the map, are having problems rendering in, and appear invisible. They have full collisions and everything, they're just invisible. I reported it to the creator of the map, and they suggested that this addon could be causing the issues, and that I should ask you, as there's nothing in their power they could do about it.

Edit: I've tried disabling the addon to be sure that it is this one that's causing the problem, and not something else. As expected, when I disabled it, and loaded the map back, everything was visible. I enabled it back, and it went back to being invisible.
最后由 ýñ 编辑于; 2020 年 7 月 5 日 下午 2:05
Jellyfish89 2020 年 7 月 2 日 下午 10:24 
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1830001221 this player model has wireframes over parts of their model that normally shines (wrists and chest area)
最后由 Jellyfish89 编辑于; 2020 年 7 月 2 日 下午 10:24
Inj3  [开发者] 2020 年 7 月 5 日 上午 2:16 
@Jellyfish89 [Trans Rights]
It's not my script that's causing this issue, it's his.
There's nothing I can do,
最后由 Inj3 编辑于; 2020 年 7 月 5 日 下午 7:00
waht duh heyul 2020 年 7 月 5 日 下午 12:59 
Shows an error sign on WAC aircraft
Inj3  [开发者] 2020 年 7 月 5 日 下午 7:17 
@wλphleBruv Fixed
SENPAI!! 2020 年 7 月 6 日 上午 3:51 
INCOMPATIBLE ArcCW
Please fix it!!
Reasonably Overworked 2020 年 7 月 10 日 上午 9:29 
Flickering NPCs with ArcCW
Notes: Apparently, NPCs flicker regardless if they are used with or without ArcCW. This only becomes an ArcCW problem, or even other bases', when aiming is concerned since you'd often see the enemies flicker at a certain distance, hindering all attempts of aiming.

There are no weird glitches nor errors in the console as this seems to be part of what the script is made for. However I think this would need a compromise solution to keep things fun yet still optimized.

Thank you for the quick support as always!
NotAKid 2020 年 7 月 19 日 下午 5:20 
When setting a prop to not draw with ent:SetNoDraw( true ) the prop starts flickering. Not sure if it matters, but was in Singleplayer and set NoDraw on an entity from server with a few constraints on it.
ilikecreepers 2020 年 7 月 23 日 下午 2:18 
if I have two entity ( that use client side models ) on screen at the same time one of them end up going completely invisible
Mantha 2020 年 9 月 1 日 下午 1:36 
Map models also disappear on other maps, such as Fightspace Redux
[DC] Drewbie 2020 年 9 月 2 日 上午 1:42 
I tried this with and without your addon, with the render distance installed and ALL modules disabled it still leaves my backpack floating in the air when I toggle back and forth from thirdperson.

https://steamuserimages-a.akamaihd.net/ugc/1628569717874296008/1DF2BB56454DC3066E5E393BD49511F06162BB6C/

This is also the same case with jetpacks and other things.
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