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As in Critical Hits do normal damage to you
Ubercharge: Can level up buildings, 1% of Ubercharge equals 1 metal point. When ubercharge is used on players: 1% of Ubercharge equals 1 ammo, cannot go over max ammo.
Hmm, I guess a vulnerability from long ranged weapons (Reverse Fists of Steel) or explosives might be useful.
100%faster over heal
uber is not effected by over heal amount
on uber 30% faster relaod/firing rate
on uber +10% max speed
+15 health on user
cons
while ubered imposable to crit(even if asisted by kritseg
medic canot crit at all
5% chance to remove over heal
Target has 20% movement speed (+)
+15% movement speed on wearer (+)
+15% heal rate (+)
-10% Ubercharge rate (-)
No overheal (-)
Ubercharge:
+30% movement speed for target and wearer
+15% weapon switch and reload speed
+10% resistance vs all sources
+give patient a speed boost
+both gain dmg resit to ranged (olny while healing)
+heal rate increase as uber increase
-uber stop at 99%
-60% uber rate
-lost 40% uber if paiten dies
-10% slower move speed while not healing
When healing +20% movement speed to target and self
-5 seconds of max über duration
Speed boost deactivates during über
+20% Movement speed on wearer
Cons:
+20% Übercharge build up time
Übercharge gives +100% increased speed boost, and +60 bullet damage resistance