Cài đặt Steam
Đăng nhập
|
Ngôn ngữ
简体中文 (Trung giản thể)
繁體中文 (Trung phồn thể)
日本語 (Nhật)
한국어 (Hàn Quốc)
ไทย (Thái)
Български (Bulgaria)
Čeština (CH Séc)
Dansk (Đan Mạch)
Deutsch (Đức)
English (Anh)
Español - España (Tây Ban Nha - TBN)
Español - Latinoamérica (Tây Ban Nha cho Mỹ Latin)
Ελληνικά (Hy Lạp)
Français (Pháp)
Italiano (Ý)
Bahasa Indonesia (Indonesia)
Magyar (Hungary)
Nederlands (Hà Lan)
Norsk (Na Uy)
Polski (Ba Lan)
Português (Tiếng Bồ Đào Nha - BĐN)
Português - Brasil (Bồ Đào Nha - Brazil)
Română (Rumani)
Русский (Nga)
Suomi (Phần Lan)
Svenska (Thụy Điển)
Türkçe (Thổ Nhĩ Kỳ)
Українська (Ukraina)
Báo cáo lỗi dịch thuật








1. go to where reeve told you about port flint, in the overworld
2. go into the game's debug build mode (press "~" on keyboard, then type "b" and press enter)
3. take a screenshot?
you can also try to upload your save game file and I can take a look
Here's the save file: https://drive.google.com/file/d/1yk_T0-8q-ZJbM4tjGYi4ahou4Hv3jLxM/view?usp=sharing
But yeah it's weird that the location didn't unlock for you? like it's right there lol.. but maybe the issue is that I moved the location coordinate recently in v5, but your savegame isn't updated with the new location, and now HG is confused?
two workarounds you can try... as a precaution, make sure you backup your save folder before you try these workarounds:
1. in overworld, enter build mode and use mouse to try to grab that green X object and delete it, then double right-click on the location to unbury it, and then maybe you'll be able to enter?
OR
2. in console, type "go yangDungeon1" and that will teleport you directly to Port Flint... idk what will happen when you try to leave though, if it's broken you might have to use "go eral" to exit properly?
sorry for the problems, but unfortunately location mods can't get properly updated in any savegame files, all the locations get placed when you leave the tutorial cove
hope that helps, good luck