Garry's Mod

Garry's Mod

[TFA] Extended Weapons
 This topic has been pinned, so it's probably important
Bread  [developer] Jun 3, 2020 @ 12:21am
Suggestions
Post any suggestions for the addon you have here.
I have no idea how to implement c_hands.
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Showing 1-15 of 25 comments
Also: The Tommy gun only holds 50 rounds per drum, not 100.
Bread  [developer] Jun 5, 2020 @ 4:49pm 
I'll look into these, thanks for the suggestion!
Hey, I know my stuff. If you want help with the recoil, just ask. I'll tell you what to decrease, but that'll take a lot of testing. I mean, a LOT of it.
Two of the BIGGEST F*ck Up's with recoil are the Shrike and the M249 SAW from what I've tested so far. Decrease them both. The Shrike by a whole hell of a lot, and the saw by a pretty good chunk. As the Saw's Heavier than the Shrike if my memory's right, and considering how it's firing a 5.56X45MM round, well? It'll barely kick at all compared to an M4 for example. But the M4 doesn't just go from straight center to up in the sky with only firing 5 shots.
Also: The M249 uses a 200 Round Belt for that model, not a 150. Change that as well.

Edit: The M60 only uses a 100 round belt, and while 7.62X51MM kicks, it isn't THAT bad from a ♥♥♥♥♥♥♥ 23.15 Pound LMG.
Last edited by Meylin Libertas Messor; Jun 5, 2020 @ 5:05pm
Bread  [developer] Jun 5, 2020 @ 5:13pm 
I cant do anything about changing the RPM for individual fire rates.
The PSG-1 has 10 rounds per magazine.
I don't see anything about the striker not being full auto? Even the m9k version is.
The Model the PSG-1 is using is using the 20 round mag, thought there was a 10 round one, but there isn't, there is ONLY a 5 Round PSG-1 Mag or a 20 round mag, no 10 round, and the model's the 20 round mag. The Striker-12 IRL is actually only Semi Automatic, seriously, look it up. For someone like me, these two things are REALLY f*cking annoying.
Last edited by Meylin Libertas Messor; Jun 5, 2020 @ 5:46pm
Bread  [developer] Jun 5, 2020 @ 5:49pm 
Pushed out a small update by the way. Not sure what I'll do with the PSG or the Striker.
Sh*t, I missed something. Check my old post, the M29 Satan is actually a .44 Magnum revolver, not a .357. I'll have that fixed shortly.

Edit 1: I forgot to add the stuff about the MP5SD and the MP9 in my first comment, my bad.
Last edited by Meylin Libertas Messor; Jun 6, 2020 @ 7:41am
Bread  [developer] Jun 6, 2020 @ 6:38pm 
Not sure how to restrict specific options in terms of firing modes, just pushed out another update.
Could you include an Update Log as to what you change / add as an extra discussion? That'd be a good idea to see what has changed in one update.
Sh*t, forgot to mention that the Scar-H only holds 20 shots.
Bread  [developer] Jun 6, 2020 @ 10:14pm 
I know, I just put it up to 30 because it really needs it in terms of what I use these for, so it will stay like that.
Bread  [developer] Jun 6, 2020 @ 10:15pm 
Also look in the change notes for what has been changed
You could easily just increase the damage, as the SCAR-H fires 7.62X51. Which is the same round as the PSG-1, so... perhaps increasing the damage would suffice while decreasing it's mag size down to 20?
Last edited by Meylin Libertas Messor; Jun 6, 2020 @ 10:40pm
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