ARK: Survival Evolved

ARK: Survival Evolved

The Hunted
Novia 2021 年 3 月 27 日 上午 8:12
Changing Stack Sizes
Looking in the config options, I'm able to change the stack sizes (I want prime / prime fish and mutton to stack to 20). The example string shows this;

[/script/shootergame.shootergamemode]
ConfigOverrideItemMaxQuantity=(ItemClassString="DA_PrimalItemConsumable_CookedMeat_Child_C",Quantity=(MaxItemQuantity=100,bIgnoreMultiplier=true))

However, the item string is this;

DA_PrimalItemConsumable_CookedMeat_Child.DA_PrimalItemConsumable_CookedMeat_Child'" 1 0 0 false


So would I just replace the "CookedMeat" in the example string with "RawPrimeMeat" and it'd work? (changing the value to 20 as well) Or is there some discrepancy since the code provided in the spawn codes document doesn't show codes with "Child_C" in their lines.
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MustBTV 2021 年 3 月 27 日 上午 8:55 
This should get you exactly what you're asking for

ConfigOverrideItemMaxQuantity=(ItemClassString="DA_PrimalItemConsumable_RawPrimeMeat_Child_C",Quantity=(MaxItemQuantity=20, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="DA_PrimalItemConsumable_RawPrimeMeat_Fish_Child_C",Quantity=(MaxItemQuantity=20, bIgnoreMultiplier=true))
ConfigOverrideItemMaxQuantity=(ItemClassString="DA_PrimalItemConsumable_RawMutton_Child_C",Quantity=(MaxItemQuantity=20, bIgnoreMultiplier=true))

最后由 MustBTV 编辑于; 2021 年 3 月 27 日 上午 8:55
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