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报告翻译问题
+Depletes dispencers & sentrys ammo reserves faster & slower teleports.
+Buildings being sapped do not alert the engies they engie must inspect their gear very closely.
-Does not disable &/or deal damage overtime to sentrys, teleports or dispencers.
-Takes one swing to knock off.
Also it doesn't stop the sentry it just slows it.
But, If the engi breaks it, it FU**ING EXPLODES AND DOES SIXFU**MILLION DAMAGE TO THE WHOLE FU**ING MAP.
Or just like 75 splash with +50% radius of the rocket launcher.
What if the Sapper was timed, and when the timer runs out, the building that was sapped is instantly destroyed. The idea is that it doesn't degrade the sentry over time, so is less effective the less health the building has. (It explodes in less time than it takes to destroy a level 3 building with a Sapper) hopefully you understand that, I'm bad at forming sentences lol. It'd be effective against annoying engis that build at spawn
didnt he say the sapper only does 50% of a building's health this means that it'll probably pop off once half of the sentrie's health is depleted.
=Sapper destroys buildings instantly after a timer, does not deal damage over time
+Engineers are not alerted to buildings being sapped
-Sapped buildings are not disabled.
It had been an idea Ive had for a while, but never had the modeling skills to make it and put it into the workshop. I wanted the model to be a timebomb (with the Expiration Date death clock as the timer, just for attention to detail) and with straps to attach it to the buildings, but no cables. It was intended to be used to catch less attentive engis off guard. Would be great for taking out teleporters and dispensers. Would also be a great counter to mini sentries.
Functions on a timer of 10-15 seconds.
+ Destroys building when time's up.
+ Won't alert engieneer.
- Makes a tick tock sound.
- Doesn't stop building from functioning normally.
- Takes 1 hit to remove.
All this sounds good but, it flat out says 'Explodo-Sapper', making it easy for people who read the sapper's name on the sentry/dispenser. They won't break it then.
Unless they just swing.