Space Engineers

Space Engineers

ExcavOS
GThoro  [开发者] 2020 年 9 月 21 日 下午 12:53
Bug reports
If something isn't working as expected please let me know so I can fix it.
最后由 GThoro 编辑于; 2020 年 12 月 25 日 上午 3:01
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正在显示第 1 - 15 条,共 41 条留言
Gamer9oo1 2020 年 12 月 24 日 下午 9:26 
I'm having problems getting the script to detect ore in the connector of a ship. I am using cargo group name but it just doesn't seem to want to detect the connector.
GThoro  [开发者] 2020 年 12 月 28 日 上午 7:06 
@Gamer9oo1 my bad, fixed now. Thanks for report.
Nameless 2021 年 2 月 8 日 下午 6:22 
I have problems with the Cargo screen.
It only shows the contents from one container.
I tried it with the cargo group and have put that group name in the custom data but it dont work for me.
GThoro  [开发者] 2021 年 2 月 9 日 上午 1:13 
引用自 Nameless
I have problems with the Cargo screen.
It only shows the contents from one container.
I tried it with the cargo group and have put that group name in the custom data but it dont work for me.
Does other cargo containers are on different subgrid?
Nameless 2021 年 2 月 9 日 下午 2:59 
引用自 GThoro
引用自 Nameless
I have problems with the Cargo screen.
It only shows the contents from one container.
I tried it with the cargo group and have put that group name in the custom data but it dont work for me.
Does other cargo containers are on different subgrid?

Negativ, there on the same small grid.
Both connected with small conveyers.
Sinseage 2021 年 3 月 2 日 上午 11:44 
Hey.
I wanted to ask about your script "ExcavOS".
It seems that I did everything right, I turned on the program block, added a script, compiled it.
I wrote the data in the cockpit, but the screens say "no user".
What could be the mistake?
GThoro  [开发者] 2021 年 3 月 2 日 下午 12:08 
引用自 Stafford <3
I wrote the data in the cockpit, but the screens say "no user".
What could be the mistake?

This screen should show only in cockpit when no player is inside but when you enter it it should show some loading screens and then normal screens. You can set EnableImmersion to false to disable this feature. Is this modded cockpit?
Sinseage 2021 年 3 月 2 日 下午 12:23 
引用自 GThoro
引用自 Stafford <3
I wrote the data in the cockpit, but the screens say "no user".
What could be the mistake?

This screen should show only in cockpit when no player is inside but when you enter it it should show some loading screens and then normal screens. You can set EnableImmersion to false to disable this feature. Is this modded cockpit?
I have a "pilot seat". Changed EnableImmersion but didn't help. Anyway "no user"
GThoro  [开发者] 2021 年 3 月 2 日 下午 1:26 
引用自 Stafford <3
I have a "pilot seat". Changed EnableImmersion but didn't help. Anyway "no user"
I have just tested it on small grid Rover Cockpit, Buggy Cockpit and Control Seat. If you go to programmable block that is running ExcavOS, does it output a spinning animation?

https://www.youtube.com/watch?v=xTE1tTa8ERk
最后由 GThoro 编辑于; 2021 年 3 月 2 日 下午 1:35
Jason-118 2021 年 3 月 4 日 上午 3:29 
引用自 Nameless
I have problems with the Cargo screen.
It only shows the contents from one container.
I tried it with the cargo group and have put that group name in the custom data but it dont work for me.

Can confirm this issue still exists, it seems to only read a single container in the group.

Other than that the script is awesome.
GThoro  [开发者] 2021 年 3 月 4 日 上午 5:25 
引用自 Jason-118
Can confirm this issue still exists, it seems to only read a single container in the group.
Can you put that grid on workshop and send me a link? It would help a lot to fix this issue.

引用自 Jason-118
Other than that the script is awesome.
Thanks :selike:
Jason-118 2021 年 3 月 5 日 上午 5:12 
Never published anything to the workshop before so hope this works.

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2415299627

The center screen appears to record total cargo amount with left screen only ever showing one inventory total.

Thanks for taking the time to look into this!
GThoro  [开发者] 2021 年 3 月 5 日 下午 12:51 
引用自 Jason-118
Never published anything to the workshop before so hope this works.

Big thank you! I was able to find the issue, I've recently rewrote a bit of cargo code and done one thing wrong and it wasn't updating total sum of the same item in multiple containers, but it worked ok if you got different stuff in containers.

I've uploaded fixed version. Sorry about that, should have paid more attention while refactoring, it was trully a noob mistake :/.
Jason-118 2021 年 3 月 5 日 下午 5:34 
No thank you!

Works perfectly now.

Would it possible for that screen to display the words empty when containers are not filled with anything? Currently when you initially jump in the craft that screen gets stuck with the loading bar until you start filling a container?

Thanks again for the speedy response and fix!

Also just noticed when unloading the ship that screen freezes on the last known container contents rather than being blank or displaying empty.
最后由 Jason-118 编辑于; 2021 年 3 月 5 日 下午 5:36
GThoro  [开发者] 2021 年 3 月 6 日 上午 4:43 
引用自 Jason-118
Would it possible for that screen to display the words empty when containers are not filled with anything?
That on my to-do list for some time now. Will give it a bump.

引用自 Jason-118
Currently when you initially jump in the craft that screen gets stuck with the loading bar until you start filling a container?

Also just noticed when unloading the ship that screen freezes on the last known container contents rather than being blank or displaying empty.
Both of that issues are multiplayer bug, sometimes it skips one frame when syncing sprites and screen it's stuck at previous frame. If you arent playing SP then that's for sure what's happening. There is a workaround for that but never had time to implement that.
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