Space Engineers

Space Engineers

ExcavOS
GThoro  [开发者] 2020 年 9 月 21 日 下午 12:53
Feature requests
If you have any idea for a new feature and want to share it with me - feel free to do so!
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正在显示第 1 - 15 条,共 36 条留言
Daemon Eleuel 2020 年 9 月 28 日 上午 9:20 
Would it be possible to monitor battery charge in the utility panel? :)
GThoro  [开发者] 2020 年 9 月 28 日 上午 10:04 
引用自 Daemon Eleuel
Would it be possible to monitor battery charge in the utility panel? :)
That's a very good request. It's now added.
最后由 GThoro 编辑于; 2020 年 9 月 28 日 上午 10:40
Waipa 2020 年 10 月 17 日 上午 11:24 
pressing the drop xyz argument should clear the jettison so the sorter stop pulling stuff at all like a toggle :)

引用自 GThoro
引用自 Daemon Eleuel
Would it be possible to monitor battery charge in the utility panel? :)
That's a very good request. It's now added.
there's also enough space left for an reactor uran counter :)
would it be possible to set the cargo content display to show all types of cargo instead of just ore? i want to standardize your OS across all of my utility ships
最后由 Tzeentch's Aeldari Spirit Stones 编辑于; 2020 年 10 月 18 日 上午 6:53
Yumileashen 2021 年 1 月 27 日 上午 6:07 
hydrogen fuel on utility panel would be nice
Liam 2021 年 2 月 5 日 下午 3:45 
Maybe add a feature where you can disable your dills when you reach a certain weight? or something similar? Or maybe have an alarm or some indication?
最后由 Liam 编辑于; 2021 年 2 月 5 日 下午 3:57
GThoro  [开发者] 2021 年 2 月 6 日 上午 12:57 
引用自 xXH4ck3rM4nXx
Maybe add a feature where you can disable your dills when you reach a certain weight? or something similar? Or maybe have an alarm or some indication?
Sadly drills can't be disabled by script. You always will be able to left or right mouse click and use it.
GThoro  [开发者] 2021 年 2 月 6 日 上午 4:27 
引用自 kanna
would it be possible to set the cargo content display to show all types of cargo instead of just ore? i want to standardize your OS across all of my utility ships
Added. Use "Cargo" as surface name in config instead of CargoOre.

引用自 Yumileashen
hydrogen fuel on utility panel would be nice
Added. Shows how much all hydrogen tanks are filled.

引用自 xXH4ck3rM4nXx
Maybe add a feature where you can disable your dills when you reach a certain weight? or something similar? Or maybe have an alarm or some indication?
Warning was in previous verison, forgot to bring it back. You can now setup "LiftThresholdWarning" (with default value of 0.9) when warning sign will start annoyingly flash. If you want to disable it use any value greater than 1.
Huskeylord 2021 年 2 月 12 日 下午 8:11 
can we get a readout of ractor/h20 generator/hydrogen engine fuel levels
(seperated from main cargo pannel
最后由 Huskeylord 编辑于; 2021 年 2 月 12 日 下午 8:11
GThoro  [开发者] 2021 年 2 月 13 日 上午 1:30 
引用自 Huskeylord
can we get a readout of ractor/h20 generator/hydrogen engine fuel levels
(seperated from main cargo pannel
Reactor fuel level and H2 tanks are already in. Would need to think about H2O and hydrogen engines though.
Destrokin 2021 年 3 月 7 日 下午 6:10 
Not sure if this exist but... if possible could there be an area in the code for us to increase the delay between every action....

theres a server i play on called Sigma Draconis and programmable blocks are not allowed to run faster than 0.5ms between every action it does. If they do go faster than that the block will overheat and break if this happens alot then we lose our right to use scripts
GThoro  [开发者] 2021 年 3 月 8 日 上午 12:47 
引用自 Destrokin
Not sure if this exist but... if possible could there be an area in the code for us to increase the delay between every action....

theres a server i play on called Sigma Draconis and programmable blocks are not allowed to run faster than 0.5ms between every action it does. If they do go faster than that the block will overheat and break if this happens alot then we lose our right to use scripts
Currently the script is mostly run every 10 ticks, some actions every 100 ticks. It sits at about ~0.17ms runtime now. I think I can easly add option to make it run every 10, 20, 30, etc ticks. Which should reduce this time even more.
Dontar 2021 年 4 月 20 日 下午 3:47 
It would be nice to have Drill load balancing as in PAM. I already implemented it, perhaps not in the best way however. Not sure how to share it. A few lines how to contribute would also be nice.
Awesome addon mate. Extremely fun to use.
Zyndr 2021 年 7 月 13 日 上午 12:44 
引用自 GThoro
引用自 xXH4ck3rM4nXx
Maybe add a feature where you can disable your dills when you reach a certain weight? or something similar? Or maybe have an alarm or some indication?
Sadly drills can't be disabled by script. You always will be able to left or right mouse click and use it.
It's sad that you can't disable a drill by script, but if it's in an "on" position, could you toggle it "off"? I'm thinking when full or when you've reached that 90% load capacity.
Optoclaw 2021 年 10 月 23 日 下午 8:39 
would it be possible to add a speed control setting? I learned a while ago that when flying a ship and using it as a tunnel bore, if you just want to set it and forget it, you cant fly any faster then 0.2 meters per second. i was using a separate cruise control script for this function but the latest updates to SE have slightly broken its functionality in atmospheric flight. flying any slower than 1 meter a second slowly pushes my ship downward and the script is no longer being updated. but having such a precise cruise control already added into this script will allow me to save some resources both in my single-player world and a server i play on while still allowing me to make perfectly straight tunnels that align with gravity.
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