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+10% Build Rate
+5% Building Health
Building Health slowly regenerates when not under attack
sappers do double damage/deconstruct at twice the rate
sentry has half ammo reserve
gotta balance it out
[+] When deploying the building, it create a shield wich protect it from damages (but not sappers).
[-] -75% Ammo max.
[-] -30% Sentry max HP.
[-] -25 max heal on the wearer (125 -> 100 HP).
This would be usefull to deploy a heavy sentry on the battlefield, but theses resist to less damages. -25 max heal could be equilibrate if the gunslinger is equiped, and -30% damages resistance is helpfull for ranger rescue ingeneers ! This model is juste awesome :3. Theses stats may seem a bit OP >_> (sorry for this bad english, I don't speak it usually