Barotrauma
Improved Husks
[BUG] Mutant creatures/items and missions not appearing in campaign
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
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i just installed the mod but from my experience of messing with it for a few hours you take a crew member and inject it with volatile eggs wait for it to turn then inject it again then it should turn into a cocoon husk thing and from there it turns into a mutant husk. As for everything else i have no idea.
The Ninja Scout  [dezvoltator] 25 mai 2022 la 7:43 
Postat inițial de mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Editat ultima dată de The Ninja Scout; 25 mai 2022 la 7:44
Postat inițial de The Ninja Scout:
Postat inițial de mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Can you make a hard version of the mod where mutants are common? our crew finished the game already and are looking to have some fun
Postat inițial de The Ninja Scout:
Postat inițial de mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Yeah, I've been seeing the calyx injectors, I thought that the volatile eggs spawned in wrecks too, my bad. As for the mutant husks, it's a shame that they're so rare. I remember before the alien update that they would spawn at least occasionally in wrecks and alien ruins. I would really like to see them more often at least in these areas. Made scavenging missions a lot more exciting.
Postat inițial de The Ninja Scout:
Postat inițial de mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).
Update: I've finally found some naturally spawning mutants in my campaign at about 50% difficulty. You were right they're just rare until higher difficulties.
sai 24 iul. 2022 la 10:38 
Postat inițial de The Ninja Scout:
Postat inițial de mysalsa23:
I'm about to enter the 4th biome and so far no mutants or mutant items have spawned at all, nor have I recieved any of your custom missions. The only other mods I have installed are the EK mods and expanded beacons and shipwrecks. I have into the abyss installed, but not enabled.
The only item from this mod that is spawned in the world is the calyx injector along with some additional monster egg types which can be bought in some certain outposts.

As for creatures, mutant are supposed to be pretty rare, however they might have been made too rare on accident. I'll have to check it out.
If you've seen any normal husked monsters spawning (excluding husked crawlers and normal husks which can spawn without mods), then it means that you've gotten unlucky.

The mod does not add any custom missions (It used to, however there aren't any currently present in the mod).


is it possible to make costum spawnrate of those if oyu want to make a themed campaigne
where husk is more common and whit other mods the cure is way cheaper(like more a jupiter plague playthrough)
yea i think mutants are little to rare (edit: nevermind its outdated info)
Editat ultima dată de Matiz753; 16 oct. 2022 la 2:24
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