安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








- pistols are oversized
- when drawing ak-47 hand is going threw the gun
- deagle is named DEagle
- CZ75 reload is epic but it looks like you have 2 magazines with unlimited ammo
- P90 mag is red?
- G3SG1 mag is not full textured
- and lots of weird sound bugs
(but everything except that is epic) :)
Pretty sure the DEagle is intentional, I saw the name being used in a lot of places and it stands for Desert Eagle (Shortened to DEagle)
-I personally think the pistols are fine
- That's an animation bug i can fix it
-As IndigoTail said it's intentional
- The cz75 reload is intentional (it's not realistic but it's ravenfield so yeah)
- Also a design choice
-That's a model problem i should be able to fix
- I will slowly update sounds
Again thanks for the feedback! :)
-Aug reload arm clipping
-Wierd cz75 mag flipping where the mag sort of just spins itself around and clips the hand
-M4a1/M4a1s/Scar20 slap feels weak and unnatural
-Five seven/P250 hand clipping the gun when reaching to pull the slide
-The first person idle stance of the famas and mag7 looks strange and causes textures to stick out of the character model's left wrist.
-DEagle's firing sound is a little weak for the weapon.
-Five-seveN and P250 need better sound effects.
P.S. maybe make the bullets fast AF since the CS:GO weapons are hitscan.