Garry's Mod
WarRp Batton G6
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KOVAH_ehT | HT.S |  [dezvoltator] 3 apr. 2014 la 13:39
Bugs Errors and more found with the map!
Post any problems and or bugs found within the map here
Editat ultima dată de KOVAH_ehT | HT.S |; 3 apr. 2014 la 13:39
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Hello, ive found this one bug that occurs which is really annoying.
I have a really pvp based server so whenever you move away from the hangars at the airbase, the inside turns black. same goes for when your in the sewers and some places it does that. Please fix because alot of people are complaining about this on the server. Thank you!
KOVAH_ehT | HT.S |  [dezvoltator] 12 mai 2014 la 17:11 
thats not a bug its supposed to be like that to help reduce lag, if i were to remove those it would create more fps issues. they are areaportals, they seal off areas.
the hangars are a wierd buidling though they have special doors so i wasnt able to hide a door areaportal in it so i had to use a window areaportal.
Oh ok
MJ 29 mai 2014 la 6:52 
It seems to me that the map is in fullbright mode, could you see if you could fix that? It would help the map look better.
KOVAH_ehT | HT.S |  [dezvoltator] 29 mai 2014 la 13:33 
yea i know, vrad has been bugging out, no idea whats causing it, in afew previous compiles the map was beaked properly but now, its just in fullbright, working on fixing it allong with a built in day night cycle (indev atm)
KOVAH_ehT | HT.S |  [dezvoltator] 29 mai 2014 la 14:07 
since this map is so massive and has a ton of stuff in it, its going to run into a lot of problems, it takes a good few hours to finish a vrad beak, i dont even run vvis i just do a fast vvis beak. before vrad would just crash uppon starting the cook, then it did a full bugless beak, now i added something thats causing it to not beak anything into the map, but take 2+ hours to cook.
some red cargo containers clip into a yellow warehouse by some cranes. easy fix for a slight oversight just move the containers a few units.
windows is pink&black
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