安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题








Game version - I have all DLCs
World Type - Hamlet compatible (but it crashes on any world)
As I said in the comment -
I turned OFF all other mods, I just left those 2 (yours and that upper one)
https://www.writeurl.com/text/oggtyy0ibkljao820ne2/bcz0ol1e4ksq322la2hq
But I've got another crash, this time it's insta crash, when the world loads. It's probably caused by Ham Bat, cause I had similar problem in another mod. Anyway, here's the log: https://www.writeurl.com/text/bbaxtvevb1wrzu60735i/f1f28z72jpxak94ctbvf (sorry, I gave wrong link previously)
And World Type is Vanilla (base) this time.
@Edit - Yeah, it's caused by Ham Bat - it crashes also on RoG type worlds.
Error: perishable.lua:250: attempt to perform arithmetic on a nil value
Also, it didn't happen before I updated it today, but right now it crashes when pointing at equippable items, like Axe, Hammer, Pretty Parasol, Walking Cane, Rain Coat or Miner Hat.
Error: equippable.lua:58: attempt to index field 'burn_rate_modifiers' (a nil value)
I can send you some log files if needed.
I'm playing RoG on Windows 10, version 379591 WIN32_STEAM.
Both issues have been fixed. Thanks for your report!
Yes, as for me everything is fine now, thank you, great job!
Awesome, thank you!
Yeah, I thought it would make more sense to display food perishing like that. Would you guys prefer to configure between the current mode and just displaying the time until rot? Or is the current setup fine?