安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
fixed ai pathing bug in start zone (hopefully. if you still have problems please tell me)
ai pathing in spawn is broken.
on the right side looking towards main building next to lampost
In that little hallway beside the M14, when I open it up the entire way, sometimes zombies get stuck there, they run right into the second doorway and stay there.
The second bug is sometimes the game will not let me buy the M14. Sometimes when I restart the map, the M14 cost goes down to 0 points, and it won't let me buy it. However, this might be because I use /map_restart in the console.
yea i noticed this bug and also that they get stuck in the window just didn't have time and the motivation to fix that stuff. will still definitely happen though!
use /fast_restart instead, it's less buggy
thanks for your input!