Sid Meier's Civilization VI

Sid Meier's Civilization VI

Warfare Expanded (Pack 1): Reloaded
KrumStrashni  [开发者] 2020 年 6 月 29 日 上午 1:06
Bug Report Thread
Please report bugs here
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正在显示第 1 - 15 条,共 212 条留言
anerkul 2020 年 6 月 30 日 下午 3:03 
you can get double marine class unit with venetican arsenal, not sure if it's intended though.
Kotli 2020 年 7 月 8 日 上午 6:10 
The Scout Cat DLC causes scout model to be displaced by a large degree for some reason when used with your mod.
KrumStrashni  [开发者] 2020 年 7 月 8 日 下午 12:01 
引用自 Kotli
The Scout Cat DLC causes scout model to be displaced by a large degree for some reason when used with your mod.
This is knows and there is no solution. Just disable the scout cat DLC
KrumStrashni  [开发者] 2020 年 7 月 8 日 下午 12:01 
引用自 anerkul
you can get double marine class unit with venetican arsenal, not sure if it's intended though.
We will check
Hizkiyahu  [开发者] 2020 年 7 月 10 日 下午 10:36 
引用自 anerkul
you can get double marine class unit with venetican arsenal, not sure if it's intended though.
I added this to see how it would go given Marines are part of the Navy. If the consensus is no I am happy to get rid of it.
mykovanov 2020 年 7 月 24 日 上午 9:21 
Hey guys! I've noticed that with the venetian arsenal built, and while the mod wondrous wonders is on, not all naval units are duplicated. I don't know if this is some kind of tag problem or not, but I figured I'd bring it up.
Thanks for this awesome mod!
Guinto 2020 年 8 月 4 日 上午 10:02 
My armored cavalry only shows one unit out of the supposed six even at full health
Hizkiyahu  [开发者] 2020 年 8 月 6 日 上午 12:48 
引用自 mykovanov
Hey guys! I've noticed that with the venetian arsenal built, and while the mod wondrous wonders is on, not all naval units are duplicated. I don't know if this is some kind of tag problem or not, but I figured I'd bring it up.
Thanks for this awesome mod!
That mod most likely overwrites my my settings for venetian arsenal. You could ask the mod author to include mod support for this mod.
Hizkiyahu  [开发者] 2020 年 8 月 6 日 上午 12:55 
引用自 Gu1nto
My armored cavalry only shows one unit out of the supposed six even at full health
Possibly you are missing a Civilization DLC that it requires. Do you have all the DLC civs?
Etipsbellum 2020 年 8 月 6 日 上午 11:40 
There is a little wrong localization on Chinese HK
In game file name is Hant_HK while the mod is Hans_HK which make it not
correctly show Traditional Chinese in game
Hizkiyahu  [开发者] 2020 年 8 月 7 日 下午 9:31 
引用自 Etipsbellum
There is a little wrong localization on Chinese HK
In game file name is Hant_HK while the mod is Hans_HK which make it not
correctly show Traditional Chinese in game
No it is Hans_HK in my files.
Dante.Enoshima 2020 年 8 月 19 日 下午 8:56 
Idk either bacause of this mod, R.E.D modpack and it's latest update with no changelogs, or the game's latest update, i lost the culture variation of Germany units ( i'm currently playing as Bismarck [mod] rn ), so now the units is using generic models. Previous plays as Bismarck, the culture variations works just fine. Most noticable the units are using generic models are on modern era units onwards.
最后由 Dante.Enoshima 编辑于; 2020 年 8 月 20 日 上午 4:56
KushGene 2020 年 8 月 23 日 上午 6:57 
German Scout Unit (the first) missing model. (Invisible object in world)
(Im using RED too but I dont know which of both mods is wrong now ^^)
最后由 KushGene 编辑于; 2020 年 8 月 23 日 上午 6:58
spudsz1 2020 年 9 月 25 日 上午 6:15 
pretty sure it dont work with gift me mod when i gifted egyt a amoured horse cavalry when egyts turn came it began moving the unit and the game froze in waiting for a turn it didnt crash and i used the gift me mod alot and never had this problem
blazeknave 2020 年 10 月 4 日 下午 1:41 
Has anyone else reported massive visual glitches that make the game unplayable? I'm guessing it's my GPU but it's not maxing out when I look at performance. I only have this issue when I turn on City Lights. Others are using WE + ST:UU with CL and no problem. First big offender I come across is Greek Fire Dromon.
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