RimWorld

RimWorld

Faction to Empires
YAYO  [utvikler] 20. mars 2020 kl. 18.20
Bug Report
Please report a bug here.
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Viser 115 av 17 kommentarer
璃璃音 22. mars 2020 kl. 4.29 
[HugsLib][ERR] empireMaker caused an exception during OnDefsLoaded: System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException (System.ExceptionArgument argument, System.ExceptionResource resource) [0x00029] in <567df3e0919241ba98db88bec4c6696f>:0
at System.ThrowHelper.ThrowArgumentOutOfRangeException () [0x00000] in <567df3e0919241ba98db88bec4c6696f>:0
at empireMaker.empireMaker.patchDef () [0x0167d] in <591588ae687f4f5fa51abe8973ee5843>:0
at empireMaker.empireMaker.DefsLoaded () [0x0024d] in <591588ae687f4f5fa51abe8973ee5843>:0
at HugsLib.HugsLibController.OnDefsLoaded () [0x0001a] in <a5967e71a88c4226ab09a2b55a996b0d>:0
Verse.Log:Error(String, Boolean)
HugsLib.Utils.ModLogger:ReportException(Exception, String, Boolean, String)
HugsLib.HugsLibController:OnDefsLoaded()
HugsLib.HugsLibController:DMD<DMD<LoadReloadInitialize_Patch1>?2069115520::LoadReloadInitialize_Patch1>(HugsLibController)
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
YAYO  [utvikler] 22. mars 2020 kl. 4.56 
@Hinako
I uploaded a new version that corrects what I guess is the cause of the problem. Please try again by applying the updated mod.
璃璃音 22. mars 2020 kl. 5.05 
no problem

If it is not, then I will continue to check which mod conflicts with it to help you solve the problem.
璃璃音 22. mars 2020 kl. 5.35 
I found the problem and he got an error when using this mods

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1918120749
YAYO  [utvikler] 22. mars 2020 kl. 7.43 
@Hinako
I reproduced the bug and fixed it and updated it. Thanks for the bug report. Try it.
璃璃音 22. mars 2020 kl. 8.32 
This error still exists, but I do n’t think it will affect the normal game, right? If not, it does n’t matter if you do n’t fix it.

One last word for you
The idea for this mod is amazing. Awesome mods. ^^
YAYO  [utvikler] 22. mars 2020 kl. 8.35 
@Hinako
The error with Kijin was tested by me and fixed definitely. Perhaps the updated mod hasn't been downloaded yet. Quit RimWorld, wait for the update to occur, and try again next time. I hope the problem is solved.
璃璃音 22. mars 2020 kl. 8.59 
The problem with Kijin has been fixed. Another mods caused this problem in your mods. Wait for me to get up tomorrow. I will continue to investigate to assist you.
YAYO  [utvikler] 22. mars 2020 kl. 21.16 
@Hinako
It has been fixed and updated.
There was a core problem and this would solve many factions at once.
Sist redigert av YAYO; 22. mars 2020 kl. 21.16
Arey Vermillion 23. mars 2020 kl. 2.53 
I hope that's the required file

[HugsLib] initializing CharacterEditor, MURWallLight, PeteTimesSix.SimpleSidearms, RunAndGun, GiddyUpCore, GiddyUpCaravan, GiddyUpRideAndRoll, FactionDiscovery, DefensivePositions, Psychology, DurableClothes, BattleMounts, Linkolas.Stabilize, empireMaker, Hospitality
Injecting guest beds into the following facilities: EndTable, Dresser, VitalsMonitor, Facility_VitalsCentre, Facility_IVDrip, Table_Wardrobe, Table_RoyalEndTable, Table_RoyalDresser, RGK_Dresser, RGK_EndTable, RGK_EndTableWithLamp, RGK_EndTableWithLampE, WardrobeA, WardrobeB, GL_Teddy, Table_IlluminatedEndTable, Table_IlluminatedDresser
Created guest beds for the following beds: SleepingSpot, DoubleSleepingSpot, Bed, DoubleBed, RoyalBed, HospitalBed, Bedroll, BedrollDouble, Bed_OperatingTable, Bed_CryptoBed, Bed_StoneSlab, Bed_Simple, Bed_Ergonomic, Bed_DoubleErgonomic, Bed_Kingsize, RGK_bedSingle, RGK_bedSingleB, RGK_bedDouble, RGK_bedDoubleB, GL_ClassyDoubleBed, Bed_AdvBed, Bed_AdvDoubleBed
## Empire Maker Start Install
# make empire : OutlanderCivil (ludeon.rimworld)
- OutlanderCivil : total pawn count : 7, leader count : 1
- OutlanderCivil : total fighter pawn count : 5
- OutlanderCivil : make pawnkind
# make empire : TribeCivil (ludeon.rimworld)
- TribeCivil : total pawn count : 8, leader count : 2
- TribeCivil : total fighter pawn count : 8
- TribeCivil : make pawnkind
# make empire : O21_NPC_ChissAsc_Faction (neronix17.starwars.faction.chiss)
- O21_NPC_ChissAsc_Faction : total pawn count : 3, leader count : 1
- O21_NPC_ChissAsc_Faction : total fighter pawn count : 3
- O21_NPC_ChissAsc_Faction : make pawnkind
# make empire : O21_REP_NPC_Faction (neronix17.starwars.faction.basicrepublic)
- O21_REP_NPC_Faction : total pawn count : 5, leader count : 1
- O21_REP_NPC_Faction : total fighter pawn count : 5
- O21_REP_NPC_Faction : make pawnkind
# make empire : O21_CIS_NPC_Faction (neronix17.starwars.faction.confederacy)
- O21_CIS_NPC_Faction : total pawn count : 4, leader count : 1
- O21_CIS_NPC_Faction : total fighter pawn count : 4
- O21_CIS_NPC_Faction : make pawnkind
# make empire : Kijin_NPCFaction (ssulunge.kijinrace2)
- Kijin_NPCFaction : total pawn count : 11, leader count : 2
- Kijin_NPCFaction : total fighter pawn count : 9
- Kijin_NPCFaction : make pawnkind
# make empire : Rakinia (solaris.ratkinracemod)
- Rakinia : total pawn count : 14, leader count : 3
- Rakinia : total fighter pawn count : 12
- Rakinia : make pawnkind
# make empire : Forsakens (kikohi.forsakens)
- Forsakens : total pawn count : 5, leader count : 1
- Forsakens : total fighter pawn count : 5
- Forsakens : make pawnkind
# make empire : SplinterColony (mlie.rfrumorhasit)
- SplinterColony : total pawn count : 7, leader count : 1
- SplinterColony : total fighter pawn count : 5
- SplinterColony : make pawnkind
# make empire : AsariUnion (xen.races.asari)
- AsariUnion : total pawn count : 20, leader count : 1
- AsariUnion : total fighter pawn count : 13
- AsariUnion : make pawnkind
# make empire : ZabrakEmpire (xen.races.zabrak)
- ZabrakEmpire : total pawn count : 7, leader count : 1
- ZabrakEmpire : total fighter pawn count : 4
- ZabrakEmpire : make pawnkind
Arey Vermillion 23. mars 2020 kl. 3.06 
Also there's this

Created faction for Splinter colony
Created 4 settlements for Splinter colony
Nabil Treaty are coming after 10.87765 days.
Chiss Ascendancy are coming after 26.90354 days.
Couninum Compact are coming after 42.63328 days.
Patching DoFavorCheckBoxes
Exiting patch
Patching DoFavorCheckBoxes
Exiting patch
Patching DoFavorCheckBoxes
Exiting patch
Patching DoFavorCheckBoxes
Exiting patch
Patching DoFavorCheckBoxes
Exiting patch

It goes for many many lines and then there's

Exception filling window for FavorListFix.Window_DoFavorList: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x0000d] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Widgets.DefIcon (UnityEngine.Rect rect, Verse.Def def, Verse.ThingDef stuffDef, System.Single scale, System.Boolean drawPlaceholder) [0x000e2] in <65f126dfb1e4464fa378d4b237f11a99>:0
at FavorListFix.Window_DoFavorList.DoWindowContents (UnityEngine.Rect inRect) [0x0008a] in <89dfaf84faad400d965c66391e55b64c>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <65f126dfb1e4464fa378d4b237f11a99>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Patching DoFavorCheckBoxes
Exiting patch
GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

(Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)

Patching DoFavorCheckBoxes
Exiting patch
Exception filling window for FavorListFix.Window_DoFavorList: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x0000d] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Widgets.DefIcon (UnityEngine.Rect rect, Verse.Def def, Verse.ThingDef stuffDef, System.Single scale, System.Boolean drawPlaceholder) [0x000e2] in <65f126dfb1e4464fa378d4b237f11a99>:0
at FavorListFix.Window_DoFavorList.DoWindowContents (UnityEngine.Rect inRect) [0x0008a] in <89dfaf84faad400d965c66391e55b64c>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <65f126dfb1e4464fa378d4b237f11a99>:0

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

GUI Error: You are pushing more GUIClips than you are popping. Make sure they are balanced.

(Filename: C:\buildslave\unity\build\Modules/IMGUI/GUIClip.cpp Line: 580)

Mouse position stack is not empty. There were more calls to BeginScrollView than EndScrollView. Fixing.

(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)

Exception filling window for FavorListFix.Window_DoFavorList: System.ArgumentNullException: Value cannot be null.
Parameter name: source
at System.Linq.Enumerable.TryGetFirst[TSource] (System.Collections.Generic.IEnumerable`1[T] source, System.Boolean& found) [0x0000d] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at System.Linq.Enumerable.FirstOrDefault[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00000] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at Verse.Widgets.DefIcon (UnityEngine.Rect rect, Verse.Def def, Verse.ThingDef stuffDef, System.Single scale, System.Boolean drawPlaceholder) [0x000e2] in <65f126dfb1e4464fa378d4b237f11a99>:0
at FavorListFix.Window_DoFavorList.DoWindowContents (UnityEngine.Rect inRect) [0x0008a] in <89dfaf84faad400d965c66391e55b64c>:0
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x00165] in <65f126dfb1e4464fa378d4b237f11a99>:0

and also goes for many lines
Sist redigert av Arey Vermillion; 23. mars 2020 kl. 3.06
YAYO  [utvikler] 23. mars 2020 kl. 3.07 
@Lazurius Signer
now done.
I checked the desired part.
Sist redigert av YAYO; 23. mars 2020 kl. 3.42
YAYO  [utvikler] 23. mars 2020 kl. 4.18 
@Lazurius Signer
i updated the version that fixed the problem.
Please try again after updating.
Note that Forsakens are still have little Incompatibility, so select "empire: bug resolution" in the mod option.
Sist redigert av YAYO; 23. mars 2020 kl. 4.20
seotgae 15. mai 2020 kl. 2.48 
https://gist.github.com/1be348f563d2aaa02090815ea200437e
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모드를 빼면 퀘스트가 옵니다
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