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Making a bunch of assumptions/estimates and small sample data and looking at it from different angles I got estimates around 15 to 40. I tried 25 and it felt about right.
Going for a more mathy approach (and timing a couple things via recorded video) I got:
If aging is indeed constant relative to real-time (not the mod), then the game's default 35 weeks = 10 years aging comes out to 4.0833 real-time minutes per aging year (with the default game calendar day being 10 seconds and assuming 7-day week). Or real-time 5 hours 26 minutes 40 seconds for 80 years aging. With default 4/5 real time (mod) real-time day length being 2 hours (or something very close) you'd need ~29.4x slower aging to get 1 game day = 1 aging year. AKA set slider to 29.
For night same speed as day:
I haven't looked at other real time speeds, I'm happy with 4/5.