RimWorld
Dragons Descent
Dragon Fire wont go away
The breath animation is just there and wont go away. There is no dragon or anything on my map any more.
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I have the same problem, Here are the logs.

Exception ticking Projectile_RedDragonBreath_Fire817607 (at (157, 0, 130)): System.MissingMethodException: bool VFECore.ExpandableProjectile.IsDamagable(Verse.Thing)
at VFECore.ExpandableProjectile.Tick () [0x00052] in <3fef417315da4e1d82fdeffada134838>:0
at Verse.TickList.Tick () [0x0015c] in <e86aa1b41bc64fa8bb9d1b7d8ba44a89>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()

This thing is endless.
OttersHoldHands  [ontwikkelaar] 30 mei 2022 om 11:33 
Do you have Vanilla Expanded Framework installed?
I found a solution: I had an old 1.3 VE framework. After downloading the latest version, the bug disappeared.
Laatst bewerkt door михан5000; 1 jun 2022 om 2:05
OttersHoldHands  [ontwikkelaar] 1 jun 2022 om 0:21 
Origineel geplaatst door михан5000:
I found a solution: I had an old 1.3 framework. After downloading the latest version, the bug disappeared.
nice! glad that fixed it.
Also a fix I found was in Dev mode under one of the DD options to delete dragon fire. You can see the fire spots to delete if you have the minimap mod.
OttersHoldHands  [ontwikkelaar] 3 jun 2022 om 13:26 
Origineel geplaatst door DarakuGato:
Also a fix I found was in Dev mode under one of the DD options to delete dragon fire. You can see the fire spots to delete if you have the minimap mod.
Have you checked if you are using the most up to date vanilla expanded framework?
OttersHoldHands  [ontwikkelaar] 12 jun 2022 om 9:52 
Post an hugslib log in our discord or here so I can review if you are still having the issue
Dragon fire still won't go away, it says i'm currently on the most recent VE framework... is there a way to like triple check or manually install that?
It's buggy for me too, I'm using rimworld of magic loaded before, and VE framework is up to date 1.4
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