RimWorld

RimWorld

No Water, No Life
Red Errors
[No Water, No Life] Patch operation Verse.PatchOperationFindMod(VGP Vegetable Garden) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2024595829\Patches\Mizu_Patches_VegetableGardenCore.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()
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Showing 1-15 of 17 comments
Freeasabird🕊 Mar 16, 2020 @ 1:12pm 
Is this mod not compatible with vegetable garden, what?
Mitz Mar 16, 2020 @ 1:23pm 
harmless... patching with modcheck wasn't removed.
Freeasabird🕊 Mar 16, 2020 @ 1:30pm 
Originally posted by Midnight:
harmless... patching with modcheck wasn't removed.

Wasn't removed?
Mitz Mar 16, 2020 @ 1:31pm 
he failed his promise (in the description) to remove dependency on modcheck, which isn't updated.
Harmless.
grapenuts  [developer] Mar 16, 2020 @ 3:09pm 
This is not ModCheck. I changed the XML files to use the built-in patching operation (Verse.PatchOperationFindMod). This might be a typo or something, but it's not happening for me. If you don't have Vegetable Garden installed and have no plans to use it you can remove the XML file from the mod and it should clear up the error.

If you do have the mod installed the likelihood is that something changed with one or more of the names of defs in the mod (i.e. it's finding the mod but can't find the actual def to modify). If that's the case let me know and I'll look at VGP to see what changed.
Last edited by grapenuts; Mar 16, 2020 @ 3:27pm
Mitz Mar 16, 2020 @ 5:21pm 
For a while it was referencing modcheck still. You updated it a second time correct?
grapenuts  [developer] Mar 16, 2020 @ 5:45pm 
No, only the 1.0 version depends on ModCheck. If you're seeing a message about it, let me know; it's entirely possible I missed something.
Freeasabird🕊 Mar 16, 2020 @ 7:52pm 
Originally posted by grapenuts:
No, only the 1.0 version depends on ModCheck. If you're seeing a message about it, let me know; it's entirely possible I missed something.

I did see a few dozen Red Errors when i posted this thread, turns out it was mainly (i guess) a mod load error or something. i set the mod to the very bottom of my list and then that seems to fix the issue, there was still a red enetry or two but it didn't seem like much to worry about. the game works fine. Thanks again man! :cozybethesda:
Pentasis Mar 19, 2020 @ 6:54am 
I'm getting 2 errors (mod still works though)

[No Water, No Life] Patch operation Verse.PatchOperationFindMod(Prison Labor) failed
file: C:\Games\steamapps\workshop\content\294100\2024595829\Patches\Mizu_Patches_PrisonLabour.xml

[No Water, No Life] Patch operation Verse.PatchOperationFindMod(VGP Vegetable Garden) failed
file: C:\Games\steamapps\workshop\content\294100\2024595829\Patches\Mizu_Patches_VegetableGardenCore.xml
Last edited by Pentasis; Mar 19, 2020 @ 7:04am
NikK Apr 2, 2020 @ 8:50am 
Failed to find any textures at Things/Pawn/Animal/Cow/Wildebeest_Wildebeest while constructing Multi(initPath=Things/Pawn/Animal/Cow/Wildebeest_Wildebeest, color=RGBA(1.000, 1.000, 1.000, 1.000), colorTwo=RGBA(1.000, 1.000, 1.000, 1.000))
Verse.Log:Error(String, Boolean)
Verse.Graphic_Multi:Init(GraphicRequest)
Verse.GraphicDatabase:GetInner(GraphicRequest)
Verse.GraphicDatabase:Get(Type, String, Shader, Vector2, Color, Color, GraphicData, List`1)
Verse.GraphicData:Init()
Verse.GraphicData:get_Graphic()
CombatExtended.BoundsInjector:DMD<DMD<Inject_Patch1>?2125449472::Inject_Patch1>()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?1299691136::Update_Patch1>(Root)
Verse.Root_Entry:Update()


and

Exception from long event: System.Exception: AEXP_Wildebeest.lifeStages[1].femaleDessicatedBodyGraphicData ---> System.Exception: BoundMap(,) ---> System.Exception: Combat Extended :: CropVertical error while cropping Textures/Things/Pawn/Animal/Cow/Wildebeest_Wildebeest_side ---> System.NullReferenceException: Object reference not set to an instance of an object
at CombatExtended.BoundsInjector.ExtractBounds (Verse.Graphic graphic, CombatExtended.BoundsInjector+GraphicType type) [0x00006] in <51a637428c0449319bfa1366f15a6d64>:0
--- End of inner exception stack trace ---
at CombatExtended.BoundsInjector.ExtractBounds (Verse.Graphic graphic, CombatExtended.BoundsInjector+GraphicType type) [0x00041] in <51a637428c0449319bfa1366f15a6d64>:0
at CombatExtended.BoundsInjector.BoundMap (Verse.Graphic graphic, CombatExtended.BoundsInjector+GraphicType type) [0x00012] in <51a637428c0449319bfa1366f15a6d64>:0
--- End of inner exception stack trace ---
at CombatExtended.BoundsInjector.BoundMap (Verse.Graphic graphic, CombatExtended.BoundsInjector+GraphicType type) [0x00037] in <51a637428c0449319bfa1366f15a6d64>:0
at CombatExtended.BoundsInjector.Inject () [0x00190] in <51a637428c0449319bfa1366f15a6d64>:0
--- End of inner exception stack trace ---
at CombatExtended.BoundsInjector.Inject () [0x001ca] in <51a637428c0449319bfa1366f15a6d64>:0
at Verse.LongEventHandler.UpdateCurrentSynchronousEvent (System.Boolean& sceneChanged) [0x0001d] in <29684bdca4b441d38f64a3f064edc8ed>:0
Verse.Log:Error(String, Boolean)
Verse.LongEventHandler:UpdateCurrentSynchronousEvent(Boolean&)
Verse.LongEventHandler:LongEventsUpdate(Boolean&)
Verse.Root:DMD<DMD<Update_Patch1>?1997344384::Update_Patch1>(Root)
Verse.Root_Entry:Update()

https://gist.github.com/21b6e909996a5ad1eb7e431605d1e03b
Last edited by NikK; Apr 4, 2020 @ 9:15am
DarkArtistryNKP Apr 9, 2020 @ 11:18am 
I'm using VGP and getting this. I'm assuming some of the VGP def names changed from 1.0 to 1.1
π-John May 5, 2020 @ 9:39am 
Hi, I have the same problem with VGP and Prison Labor. Any way to fix this without turning off these mods?
DealTime May 9, 2020 @ 10:45pm 
Originally posted by grapenuts:
This is not ModCheck. I changed the XML files to use the built-in patching operation (Verse.PatchOperationFindMod). This might be a typo or something, but it's not happening for me. If you don't have Vegetable Garden installed and have no plans to use it you can remove the XML file from the mod and it should clear up the error.

If you do have the mod installed the likelihood is that something changed with one or more of the names of defs in the mod (i.e. it's finding the mod but can't find the actual def to modify). If that's the case let me know and I'll look at VGP to see what changed.

Hi!

I'm using this mod + VGP and get the message error :

[No Water, No Life] Patch operation Verse.PatchOperationFindMod(VGP Vegetable Garden) failed
file: E:\Steam\steamapps\workshop\content\294100\2024595829\Patches\Mizu_Patches_VegetableGardenCore.xml
Verse.Log:Error(String, Boolean)
Verse.PatchOperation:Complete(String)
Verse.LoadedModManager:ClearCachedPatches()
Verse.LoadedModManager:LoadAllActiveMods()
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.<>c:<Start>b__6_1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.<>c:<UpdateCurrentAsynchronousEvent>b__27_0()
System.Threading.ThreadHelper:ThreadStart_Context(Object)
System.Threading.ExecutionContext:RunInternal(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object, Boolean)
System.Threading.ExecutionContext:Run(ExecutionContext, ContextCallback, Object)
System.Threading.ThreadHelper:ThreadStart()


I tried to compare water and vpg xml :

Cuptea
Coffee
Fruitdrink
bowlstew
stirfry

Are ok nothing changed.
Last edited by DealTime; May 9, 2020 @ 10:45pm
DarkArtistryNKP Jun 16, 2020 @ 9:39am 
so if nothing changed in the defs for VGP from 1.0 to 1.1 that means there is something within this that is the issue.
Joko Jun 19, 2020 @ 2:48pm 
I get the same bug as Freeasabird... i dont want to have to remove VGP Vegetable Garden and i really wanted to add this mod to my mods...

Here is a link to my mod log to see if it helps ...

https://gist.github.com/647d594b104a954879539c2cb3f772d9


Its a long list, dont get scared lol
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