ARK: Survival Evolved

ARK: Survival Evolved

Cross-Genesis 1
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Shinra Mar 24, 2020 @ 3:17pm
Causes linux server to exit with segmentation fault
Was running this on linux dedicated server, server kept crashing returning signal 11 segmentation fault, upon removing this mod from my mod list the server worked, I'll post a link to our modpack below, log file did not contain any relevant info.
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Shinra Mar 24, 2020 @ 3:23pm 
[2020.03.24-21.06.42:714][ 0]Log file open, 03/25/20 00:06:42
[2020.03.24-21.06.42:714][ 0]ARK Version: 307.6
[2020.03.24-21.06.42:714][ 0]PID: 22822
[2020.03.24-21.07.02:512][ 0]Primal Game Data Took 19.07 seconds
[2020.03.24-21.08.21:713][ 0]Server: "ARK: Survival Evolved" has successfully started!
[2020.03.24-21.08.28:027][ 0]Commandline: Shigoislands?listen?ServerPassword=***?GameModIds=928102085,690010917,833379388,972887420,817096835,1634834823,895711211,2024119790,1609138312,731604991,725398419,693416678,752691369,722649005,719928795,730794403,889745138,1136125765,1428596566,618916953,655261420,751991809,821530042,859041479,924933745,1251632107,1211297684,1564797592,1591643730,661564024?MaxPlayers=10?SessionName="ARK: Survival Evolved"?RCONEnabled=True?RCONPort=****?Port=****?QueryPort=****?ServerAdminPassword=*** -server -automanagedmods -insecure -nomemorybias -NoBattlEye -ForceAllowCaveFlyers -culture=en
[2020.03.24-21.08.28:027][ 0]Full Startup: 626.68 seconds (BP compile: 0.00 seconds)
[2020.03.24-21.08.28:027][ 0]Number of cores 1

ports and passwords blanked out for obvious reasons
Alex  [developer] Mar 25, 2020 @ 1:58am 
Damn, absolutely nothing in the log, save for server config. Thanks. I'll try to replicate this when I find some time.
Is the crash immediate?
Alex  [developer] Mar 25, 2020 @ 3:29am 
Okay, I got the same crash when using -automanagedmods.

The crash is caused by the fact that the mod isn't installed.

The server runs some stat calls on some files, and one of the calls fails, but the server doesn't really handle that gracefully, hence the segfault.

Current server release doesn't have SteamCMD, as it did pre-Genesis. I reported this upstream.

$ mkdir -p Engine/Binaries/ThirdParty/SteamCMD/Linux $ curl http://media.steampowered.com/installer/steamcmd_linux.tar.gz > steamcmd.tar.gz $ tar -zxf steamcmd.tar.gz $ ./steamcmd.sh
Then start the server.
Shinra Mar 25, 2020 @ 8:08am 
it still sometimes occurs after a while without this mod so there's something not right with the server itself as well but yeah with cross genesis it would always exit right after loading mods.
Glad you could replicate the issue and report it
Alex  [developer] Mar 25, 2020 @ 1:49pm 
Apparently this should be fixed with the server update released 15 minutes ago.
Shinra Mar 25, 2020 @ 2:27pm 
ah good, thanks
Alex  [developer] Mar 27, 2020 @ 4:55am 
309.8 seems to have reverted the patch, again. Really, WC, get your release quality higher.
Shinra Mar 27, 2020 @ 7:29am 
it /is/ wildcard we're talking about here
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