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at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkDiorite308243 (at (75, 0, 107)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkDiorite308244 (at (75, 0, 106)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkDiorite308247 (at (76, 0, 106)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkDiorite308251 (at (77, 0, 106)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkDiorite308253 (at (77, 0, 107)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
Exception ticking ChunkSchist308256 (at (48, 0, 110)): System.NotImplementedException: The method or operation is not implemented.
at Verse.Entity.Tick () [0x00000] in <38562b1a2ab64eacb931fb5df05ca994>:0
at Verse.TickList.Tick () [0x0015c] in <38562b1a2ab64eacb931fb5df05ca994>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch1 (string)
Verse.TickList:Tick ()
(wrapper dynamic-method) Verse.TickManager:Verse.TickManager.DoSingleTick_Patch5 (Verse.TickManager)
Verse.Game/<>c:<LoadGame>b__64_1 ()
Verse.LongEventHandler:ExecuteToExecuteWhenFinished ()
Verse.LongEventHandler:UpdateCurrentAsynchronousEvent ()
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
(wrapper dynamic-method) Verse.Root_Play:Verse.Root_Play.Update_Patch1 (Verse.Root_Play)
The only things that should be interacting with the chunks would be VFEM stone patch, Stonecutting Extended and stackable chunks. I left a Real Ruins map then this bug appeared. Heres Full log if needed: https://gist.github.com/e123ec509c2057e646760dae57baa481