安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
I have tried deploying the squad i made in the military tab, I have no idea if this helps or not. There is no indication that doing that helps.
I've also tried upgrading my settlement which in turn just scales the attack. I really don't understand what the point of this is to achieve if you can't successfully fend off or protect settlements. I thought I might have to maintain a settlement in order to simply be a military colony to help defend settlements, but I am not rich enough to start another colony nor upgrade it. And it will just have the same issue of being under attack itself.
I've noticed a disable military actions on the mod options, for now I'll see if that can be a solution, for the few hundred silver that my settlement offers me, I don;t find this very balanced. Unless I've missed something. And on top of my settlement being raided which is just costing me money and losing loyalty, there are all the other events that proc making the situation worse. Please let me know if I'm supposed to be doing something obvious.
First time, my level 1 (Military 2) Settlement was attacked by a lvl5 Raid which destroyed all its buildings. Didn't even exist 6mo.
Second Settlement, level 1 (level 1 military; but 30-lvl1 unarmed T5 Androids), attacked by a lvl6 Raid, with my Caravan on top of it unable to do anything. Happiness 56, Loyalty 76.
So far I've probably lost 4000Silver to this nonsense, while gaining a trifling 42-60silver per tax period.
Where is the balance, wtf is my military of (30)T5 Androids doing?
About the only good thing that's come about having a Settlement, is before my second Settlement was attacked, I traded goods for 2 NeuroMed and 1 NeuroIntellect injectors.
But other than that, this mod just wastes my money and time it seems
In a years time, they were able to defeat a lvl6, lvl4, and lvl3 invasions before finally succumbing to a lvl9 invasion.
Before the lvl9 invasion, my Settlement enjoyed a bevy of random events that lowered all of its production stats to 1 with a Modifier of ~<=.5. Making the cost of workers massive, which means I've gained 0Silver from this town for a long time.
So far the only use this has had for me is the ability to create a town to trade with.
So you're telling me, my 30 Androids are nothing compared to the might of a Savage Tribe.
Once again, this Settlement is cancer