Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
The mod creator also mentioned about the player number;
- Pick player number a value higher than number of enemy players: if 1 vs 1, your player number would be Player 1, if 2 vs 1 (2 enemy AI vs your player) pick Player 3, if 4 vs 1 (4 enemy AI) pick Player 5
Mods:
- Cheat Menu
- Cheat Menu for Conquest and Skirmish Maps
In general, I found loading up a 2v2 and then selecting Player 3, after that is should stay consistent with Player 1. Other findings are below.
Skirmish [Armored Combat]: (Given player slot is the top position)
1v1 : Doesn't work, spawns invisible entities* [Expected: 1]
2v2 : Set player to number 1 [Expected: 3]
3v3 : Set player to number 1 [Expected: 4]
4v4 : Set player to number 1 (sometimes found 5 works as mentioned by mod creator)
5v5 : Set player to number 1 [Expected: 6]
6v6 : Set player to number 1 [Expected: 7]
7v7 : Set player to number 1 [Expected: 8]
8v8 : Set player to number 1 [Expected: 9]
* revisited 1v1 (did not restart client) after others were found to work and it started working.
Restarting the client, 2v2 I had to set Player 3, which is consistent with what the mod creator says. After which I found selecting Player 1 stayed consistent in following games.
You are a savior. I started a skirmish with 4 enemies and only me as a friendly, i ve set player to No 5 and it works! friendly units spawning!!!