安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I could see about testing it next time I find an always-cast wand, though it kinda screws up the run it happens in.
1. the slot is actually taken up by the spell, but because it is an always cast variant it isn't displayed properly. [this means dragging another spell onto the slot would shuffle the always cast variant into the slot previously taken up by the moved spell]
2. the slot has was "eaten" by the always cast spell and is no longer available at all.
when sacrificed wand had always cast spell, siad spell would be dropped,
picking it up counted against inventory limit, but didnt fill inventory slot(you cannot have always cast spells),
becouse of that you couldnt pick up spells from ground(inventory limit)
but it was still possible to move spells from wands by dragging
if you fixed it to drop regular spells now, it should fix the bug
I will check it later today
This is a terrible success rate.