安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
#1 Wild Spinosaurs spam their roars incessantly when attacking or being attacked. They have an abrupt cut off point when go out of range, but within the audio range it's always at full volume.
#2 The Sucho has issues walkin straight/flat and tends to just stand still doing nothing if there are no creatures in range of aggro.
Bonus - The Spino's legs are too close together, this is both an aesthetic issue and a problem for gameplay as the spino has a lot of difficulty walking over small terrain and gets caught on small dinos like raptors. The narrow leg gap looks a bit awkward for it's imposing size and doesn't match the JP version as well as it could.
Otherwise it's pretty stellar, I really enjoy the animation quality and overall audio quality of the roars. Though like others have mentioned the Spino's foot steps could have a bit more to them.