Kenshi
Biome Food Expansion
Hade  [ontwikkelaar] 31 jan 2020 om 12:39
Mistakes.
Post any mistakes I made here and I'll fix them.
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Icons are not working correctly for me.
Hade  [ontwikkelaar] 1 feb 2020 om 1:45 
Origineel geplaatst door Victorious:
Icons are not working correctly for me.
Try changing the order
Tried moving to top, bottom, and a couple spots in-between and can't seem to get it to work. New game and import doesn't work either. Guessing it's a mod conflict or some missing files? I love collecting all the food mods although this is the only one that is having issues not displaying icons.
Also ran into this icons problem. Even without other mods they are not displayed correctly.
Hade  [ontwikkelaar] 2 feb 2020 om 4:33 
Origineel geplaatst door Xenouzik:
Also ran into this icons problem. Even without other mods they are not displayed correctly.


Origineel geplaatst door Victorious:
Tried moving to top, bottom, and a couple spots in-between and can't seem to get it to work. New game and import doesn't work either. Guessing it's a mod conflict or some missing files? I love collecting all the food mods although this is the only one that is having issues not displaying icons.

Some guy told me it was tied to an older form of research for him.
Same issue here. When I opened your .mod in the construction set, it has icon paths like: .\data\items\icons\driedgreenfruit.png.

But those are missing from the mod folder (SteamApps\workshop\content\233860\1984752079). I only have _FoodExpansion.img, _FoodExpansion.info, and FoodExpansion.mod.

Other mods have their .pngs, .meshes, and .xml in their mod folder. Possibly the icons weren't included in the workshop upload?
Hade  [ontwikkelaar] 2 feb 2020 om 10:01 
Origineel geplaatst door FrostRaptor:
Same issue here. When I opened your .mod in the construction set, it has icon paths like: .\data\items\icons\driedgreenfruit.png.

But those are missing from the mod folder (SteamApps\workshop\content\233860\1984752079). I only have _FoodExpansion.img, _FoodExpansion.info, and FoodExpansion.mod.

Other mods have their .pngs, .meshes, and .xml in their mod folder. Possibly the icons weren't included in the workshop upload?

Alright, I think I fixed the problem for all of you. I'm sorry for making you people confused, this is my first mod so I didn't know about one certain thing heh. :narcissu04:
Hade,

Thanks for the quick turn around. That fixed the icons for me. Everything is appearing as it does in the mod screen shots.

Looking forward to the mod!
Hade  [ontwikkelaar] 2 feb 2020 om 11:32 
I'm glad it all turned out well, enjoy the mod! :skull_happy:
Also confirming icons are now correctly showing. Thanks for the mod, hope you keep updating!
Some of your values seem to be all over the place. Most foods compare pretty well with their nutritional value (charges) when used to make the base game foods. But some of your foods really throw things out of whack. The pies all call for 1 strawflour, but since you changed bread to use .5 flour, it doesn't make any sense to make the pies. For instance, cactus pie and meat pie would both be competitive again if the costs were reduced to .5 flour.

Meat broth pho is 150 charges, but that's just about the worst way to use meat and rice, since it devalues the charges of both. If it had 280 charges then it would compete with using your rice for gohan and your meat for meatwrap. Or, cut the ingredient costs in half for 140 charges.

I'd be interested to see your spreadsheet and how you did your calculations.
Hade  [ontwikkelaar] 17 feb 2020 om 23:41 
I didn't really bother with a spreadsheet. I found a better way to match the prices so I will have to play around with the ingredients again sometime.
Typo in the description for cactus juice. The word "thrown" should be "throw" in its context.


Typo in the description for Fried animal skin. Its got a few so ill just put what i recommend to change it to.
"Crispy and greasy strip of animal skin deep fried in rice oil, ready to mess up your heart and make your day better."
Laatst bewerkt door FighterMKII; 6 mrt 2020 om 20:22
Hade  [ontwikkelaar] 6 mrt 2020 om 23:45 
Thanks for reporting :skull_metal:
Thanks for the great mod!
Grilled Skin Spider meat requires Raw *Blood* Spider meat as ingridient
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