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50% chance to explode (Deals 180 dmg on explosion, 120 to soldier wielding, 260 on minicrit, 300 on crit.) on enemy hit.
Cannot Random Crit.
-20% Dmg on non-explosive hit.
*On a side note I think this item and the Ullapool Caber should have a 20 second (equal to Jarate) respawn time.
I'm like naw to the 20s recharge time, the Ullapool Caber is spammed enough already
+ Explosion has a 50% larger explosion radius
+ Explosion has 50% more knock-back
+ Explosion deals 40% less damage to the soldier if no enemies were damaged (just like the rocket launcher)
+ Works with gunboats
+ Rocket comes back with the large ammo crate (you can see a rocket in it)
- 25% chance to explode on hit on flesh
- The longer you hold it out the higher the chance that it would randomly explode in your face
- 40% less damage after explosion
- Cannot random crits
- 20% less damage before explosion
This is an excellent weapon for a rocket-jumping soldier who wants to keep his clip in his rocket launcher for a better mid-air assault. Otherwise it is a pretty useless weapon for fighting due to soldiers slow speed, its unreliable explosion, and its damage reduction. Can be used strategically to knock people away from you by hitting the floor.
Aww, man, now this is nice, takes good use of the shear unpredictability of the weapon's concept.
The only things I'd disagree with is the larger explosion radius and the Ammo Crate Return
Considering how OP this and the Ullapool Caber are, it's only fair that they stay one use weapons
The Explosion Radius is just because Splash Damage would be a a b!tch, the stats seem fine without it.