Rivals of Aether

Rivals of Aether

Boss!Zetta
SAI  [开发者] 2020 年 1 月 28 日 下午 2:56
Boss!Zetta S rank aura support
characters who have special aura when gaining S rank style ingame



Code tutorial:

Put this in pre_draw.gml :

///Zetta S rank aura
shader_start();
var style = 0;
with oPlayer {
if id != other.id && url == "1976183668" {
style = styler;
}
}
if style > 250 {
/// If facing right
if spr_dir == 1 {
draw_sprite( your image, state_timer / (milisec/ frame), x, y );
}
/// If facing left
if spr_dir == -1 {
draw_sprite(your image, state_timer / (milisec/ frame), x, y );
}
}
shader_end();
最后由 SAI 编辑于; 2020 年 1 月 29 日 下午 12:40
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webking321 2020 年 1 月 29 日 上午 5:07 
What's that?
SAI  [开发者] 2020 年 1 月 29 日 上午 11:14 
引用自 webking321
What's that?

A visual effect that added to a character when they have S style ranking during the match

see here


https://youtu.be/QEha-QEJqtg
Daniel 2020 年 7 月 17 日 下午 11:54 
as someone who tries to add support for everything i can, i'd love to add this, but putting in the template doesn't show an aura, even when my rank is SSS.
randomq32 2020 年 7 月 28 日 上午 7:26 
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