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line 255
private _veh = _vehtype createVehicle _pos;
new
private _veh = createVehicle [_vehtype, _pos, [], 0, "NONE"];
edit:\\
the terrain causes problems +
under syrta military base:
vehicle spawn in each other
line 255, line 296, line 327
old
private _veh = _vehtype createVehicle _pos;
new
private _nO = _pos nearObjects ["AllVehicles", 35];
while {count _nO > 1} do {
_pos = [[[_pos, 150]],["water"]] call BIS_fnc_randomPos;
_nO = _pos nearObjects ["AllVehicles", 35];
};
private _spawnvehpos = _pos findEmptyPosition [0,200,_vehtype];
_spawnvehpos = [_spawnvehpos select 0,_spawnvehpos select 1,1];
private _veh = createVehicle [_vehtype, _spawnvehpos, [], 0, "NONE"];
remove _veh setPosATL _pos; & _veh setpos _vpos;
I don't understand why but with 35m it works best
my file: