UBOAT
[2022.1] Expanded Convoys and Shipping Lanes (End of Support)
link  [开发者] 2020 年 1 月 28 日 下午 8:29
Requested Features and Suggestions
Please use this space to post more detailed bug reports, request features, I will also post more detailed updates here.
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link  [开发者] 2020 年 1 月 28 日 下午 8:34 
[WIP] Expanded Convoys and Shipping Lanes
version: 0.3.7

Reported Bug: Null reference Exceptions caused from 126P8-126P9 due to changes in AI behavior of aircraft.

Deployed Fix: Removed Fairey Fulmar Aircraft from Langley Air Patrol and Miami Army Air Patrol around the USA East Coast.
drakkhen_20 2020 年 2 月 2 日 上午 8:26 
subscribed to all three mods and have this one loaded last in mod order or below the other two mods required and causes the new campaign to just get stuck on load screen. loading for the Kiel dock in 1941 cant remember the name of it but its the campaign with the scared cat X3 picture in the selection screen. ive went back and forth turning on and off mods and it seems to be this one.
link  [开发者] 2020 年 2 月 2 日 上午 9:28 
Can you send me the output log from your game. I need to see the exception the game is thowing during the loading process.
最后由 link 编辑于; 2020 年 2 月 2 日 上午 9:29
link  [开发者] 2020 年 2 月 7 日 下午 4:09 
Version 0.4.1
Reported Issue: Radio at La Rochelle was not spawning into game due to ownership bug. (Fixed by Devs)

Version 0.4.2
Added a patch to remove inbound convoys and transports to player available ports, due to bug that causes port to overflow with ships. for the time being adding reserve units is the best I can do to fix this
最后由 link 编辑于; 2020 年 2 月 7 日 下午 4:10
Acier 2020 年 4 月 26 日 下午 3:09 
Greetings,

Thank you for your work.

Bug report : Translation.
When it is downloaded. This removes the FR translation from the game.
And without activating it in the Launcher. Only by downloading it.
It is not the other mods that bring this bug (dependencies). But only the download of this mod.

Regards,
link  [开发者] 2020 年 4 月 26 日 下午 5:12 
@Acier could you provide the output file from your uboat game. its located in C:\Users\<USER>\AppData\LocalLow\Deep Water Studio\UBOAT\output_log.txt.

This mod shouldn't have any impact on Locales data but i will look at the output and see if i can figure out whats going on.
Acier 2020 年 4 月 26 日 下午 7:27 
With pleasure.
But how do you join this file?
TuerKlinki 2020 年 4 月 27 日 上午 9:25 
im playing this game in german language. if I load this mod, there are no hints anymore. It just sais "Hint 11" or with an another number. The Same with Scenario infos.
And it removes the german Translation and switches to English like at Aciers report.
最后由 TuerKlinki 编辑于; 2020 年 4 月 27 日 上午 9:26
Riddlex 2020 年 4 月 27 日 下午 1:06 
引用自 Ausbilder Schmidt
im playing this game in german language. if I load this mod, there are no hints anymore. It just sais "Hint 11" or with an another number. The Same with Scenario infos.
And it removes the german Translation and switches to English like at Aciers report.

I have the same problems
link  [开发者] 2020 年 4 月 27 日 下午 5:13 
Hotfix on Ports Expanded/ Expanded Convoys and Shipping Lanes has been pushed out. to remove the broken locales file in my mod. I have a future fix for this but don't want to implement until i know it wont break any users game.
link  [开发者] 2020 年 4 月 27 日 下午 5:52 
@Acier @"Ausbilder Schmidt" @Riddlex
Thank you for working this problem and determining that my mod was causing this issue. Support from the community and you is extremely helpful.
Acier 2020 年 4 月 27 日 下午 7:36 
With pleasure. ; )
Let us know when the mod is repaired.
link  [开发者] 2020 年 4 月 27 日 下午 10:13 
I pushed out a hotfix alreay, but I haven't been able to test yet
Acier 2020 年 4 月 27 日 下午 10:57 
Ok !
Thank you for this work.
link  [开发者] 2020 年 4 月 28 日 上午 7:01 
Can you confirm the hotfix fixed your game.?
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