STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

Imperial Dimension Neptunia Mod
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Warper243  [开发者] 2020 年 1 月 3 日 下午 2:24
Bug/Error Report Threat.
A thread for you guys to report any bugs or errors you encounter in the mod.
For example does a certain unit not work properly, are there missing texts for units, etc.

Report those problems here! And if possible list any specifics in regards to the issue (such as if the error occurs with a specific unit doing a specific action).
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GliderTheDragon 2020 年 1 月 4 日 下午 2:07 
i tested this mod out and the rebels get a ssd? a bit strange, also they get ships off the wall(aka the get big capital ships out of nowhere) not sure if its a bug.

i can understand with heros but its a bit rediculous that i always needed atleast one flak boat to save my entire fleet..... also that said flak boat might be a tad bit op but i love that thing
Warper243  [开发者] 2020 年 1 月 5 日 下午 5:24 
GliderTheDragon, the SSD is the Lusankya, and in the books, the New Republic captured it and used it up until thr Vong conflict. Though i May change it to not Respawn.
https://starwars.fandom.com/wiki/Lusankya

As for capital ships, it depends which ones. The AI does get a few respawning elite capital ships (such as 5 resurgents/stridents, 3 ISD3/MC85, 5ISD2/MC90 for the Empire/Rebels respectively) for added difficulty.

I do agree that fighters are a bit spammed too much, thus why ill look into reworking their spawns and stats a bit for next update.
ph0ne (greatijedi) 2020 年 9 月 10 日 下午 7:29 
The first mission of the ZC campaign seems bugged. Zann is assigned to an enemy faction for some reason. This causes Urai, who is still on the ZC, to kill him, failing the mission.
accies3 2020 年 11 月 18 日 上午 3:56 
the ZC on galitic conqest is not working its only rebles and empire that work
Frijneri 2021 年 1 月 29 日 下午 4:05 
I don't know if I am the only one having this problem or if I did something wrong during the installation but I have noticed that problem in the first version of the mod. Some spaceship doesn't seems to have the texture he is supposed to have, or at least from the screenshoot of the mod.
Most of them appear like a full chrome ship (a shiny ship is not always the best for discretion XD). For example, the Lucrehulk-class battleship for the rebel, doesn't have his texture.

Anyways, (Has a huge fan of the saga) the mod is great and I loved the cross-over between the Star Wars univers and the Neptune universe. A great work accomplish so far and look foward for the future. :steamthumbsup:

(And if I made a mistake that cause that problem, I am sorry to have bothered you)
最后由 Frijneri 编辑于; 2021 年 1 月 29 日 下午 4:06
Warper243  [开发者] 2021 年 1 月 29 日 下午 6:11 
Frijneri, based on the description I believe you have the DETAIL LEVEL Setting set to low. When that setting is on low, then EAW makes models which use the MeshBump Shader (such as the space donut, acclamator, V2 flak frigate) look complete blank white instead of the regular texture.
But thats an easy fix.
Click Options > Game > Video > Detail Level, and then just set the Detail level higher.

Also thanks, and more content is coming soon.
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