Europa Universalis IV

Europa Universalis IV

Common Universalis 4.9
Maximus  [开发者] 2019 年 12 月 21 日 上午 9:02
FAQs
This thread is intended to help new players get over the long learning curve of this mod.

Keeps updating. If you have any questions you can also post here.

Q: I chose a country and entered the game, but the game just froze, what's wrong?
A: The mod is initializing, which takes about 20-120 seconds depending on your PC performance. Every five years the game will also freeze for a little while. We put heavy emphisize in performance optimization so that even a poor PC can run this mod relatively smoothly, but due to the immense size of this mod some lagging is inevitable.


Q:This mod is hard like hell, what's the best way to play with it, in general?
A:Playing as if you were a real ruler at that time.


Q:Is there any recommended countries for new players?
A:France, England and Ottomans are your best choices for kickstart.


Q:Does this mod have a super-helpful tuturial?
A: Yes. Common Universalis has an in-game manual, which you can find in decision panel.

Q: My country imploded soon after a rapid expansion. How can I avoid that?
A: Watch your Governance Capacity and province road connection. The details are too many to say here, but you can always play well in CU if you do what a historical empire should do.

Q: Is world conquest possible in this mod?
A: It's up to you lol.
最后由 Maximus 编辑于; 2019 年 12 月 22 日 下午 4:14
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正在显示第 1 - 15 条,共 23 条留言
Maximus  [开发者] 2019 年 12 月 21 日 上午 11:24 
引用自 aaaaa142
how can i check my research point? i mean, how can i check my technologies's progress of research.
and how can i add research point?
upgrade province's development?

You can either use "Open Research Panel" decision, or click "Show Research Progress" option in country census event, to check your country's research progress.

Research points are generated from your province development, which you can see in Province Census. Province with higher literacy generates more research points per development, and different types of development generates different amount of research points.

1 Commerce generates 0.9 adm, 1.5 dip and 0.6 mil research points
1 Production generates 0.9adm, 0.9 dip and 1.2 mil
1 Agriculture generates 1.2adm, 0.6 dip and 1.2 mil
The numbers above are modified by literacy, cultural acceptance, etc. Province in territory only provides 20% of normal research points.

To increase research point, you should develop your province well, invest in education and be careful in making state.
最后由 Maximus 编辑于; 2019 年 12 月 21 日 上午 11:26
[G] Erold 2019 年 12 月 21 日 下午 2:56 
How do estates work? How do I revoke land from them for example?
aaaaa142 2019 年 12 月 22 日 上午 5:29 
thanks for your kind answer.
I really appreciate it

can i do more question?
how can i add province's Urbanization?
and what's realation Literacy and research point?
最后由 aaaaa142 编辑于; 2019 年 12 月 22 日 上午 5:30
Maximus  [开发者] 2019 年 12 月 22 日 上午 5:53 
引用自 aaaaa142
thanks for your kind answer.
I really appreciate it

can i do more question?
how can i add province's Urbanization?
and what's realation Literacy and research point?
Check in-game mod manual and you will get all you want.
Maximus  [开发者] 2019 年 12 月 22 日 上午 11:19 
引用自 G Erold
How do estates work? How do I revoke land from them for example?

You can revoke estate land like in vanilla, instead you should reduce estate influence and increase Absolutism so that estate land can be returned to government control.
adriaan_schipper 2019 年 12 月 22 日 下午 11:40 
What's the requirement for the forced immigration decision? Are there any conditions under which the forced immigration process pauses? Is there a drawback to forced immigration other than what the tooltip says?

What are the conditions to starting cultural assimilation other than what the manual says (so e.g. how much prestige do you need exactly)?
最后由 adriaan_schipper 编辑于; 2019 年 12 月 23 日 上午 2:02
Maximus  [开发者] 2019 年 12 月 23 日 下午 12:16 
引用自 adriaan_schipper
What's the requirement for the forced immigration decision? Are there any conditions under which the forced immigration process pauses? Is there a drawback to forced immigration other than what the tooltip says?

What are the conditions to starting cultural assimilation other than what the manual says (so e.g. how much prestige do you need exactly)?

You have enough MP and settler growth/province has enough agriculture capacity to support new people/Province is in state or not overseas
Apalm [SWE] 2019 年 12 月 27 日 下午 12:59 
How do i found a national bank?
Kiyo 2019 年 12 月 28 日 上午 8:41 
Where can I spend my MP, except investing into quicker research? I have quite big amount and practically no idea, where to spend it. It is my first time playing this mod, by the way.
Elaitha 2019 年 12 月 29 日 上午 10:07 
How do I move my capital? Under province edicts I see the "move your capital to..." option but when I select it I only see Return and Exit. I've tried saving up a lot of money and MP but it doesn't show anything. What do I need?
UpTheArts 2020 年 1 月 1 日 上午 7:34 
Could you please upload a non-Steam version? DropBox? Mega? Google Docs? Thank you!

For Patch 4.82 Steam is bugging out on me again.
Doyun 2020 年 1 月 5 日 下午 11:51 
How can i upgrade Center of trade lev 2 to 3 ??
Agraza 2020 年 1 月 7 日 上午 6:17 
cant. event only has parameters from 1 to 2.
E 2020 年 1 月 9 日 下午 11:15 
Is it possible to upgrade Centers of trade somehow? Trying it normally just gives a Popup event that does nothing
KillWonder 2020 年 1 月 15 日 下午 8:32 
I need tips on how to change a foreign culture to my own.
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