武装突袭3

武装突袭3

TRGM2 - Altis
Cucumbruh 2020 年 8 月 14 日 上午 12:37
Custom other objects loadout.
Great mod. But i'm having trouble with my custom loadout. Campaign always starts with "air support destroyed". I've tried to fill in all vehicle options. here is my set if you find something wrong please tell me, thanks.
OtherObjects:
AirSupport1=B_Plane_CAS_dynamicLoadout_F;
AirSupport2=B_Plane_Fighter_01_F;
ArmoredCar=B_MRAP_01_gmg_F;
TankorAPC=B_APC_Wheeled_01_cannon_F;
UnarmedCar=B_LSV_01_armed_F;
MedicalTruck=B_Truck_01_medical_F;
MedicalChopper=B_Heli_Transport_01_F;
LargeTransportChopper=B_Heli_Transport_03_F;
FuelTruck=B_Truck_01_fuel_F;
RepairTruck=B_Truck_01_Repair_F;
AmmoTruck=B_Truck_01_ammo_F;
SmallHeli=B_Heli_Light_01_F;
AITransportChopper=[""B_Heli_Transport_01_F""];
AIExtractSupuportChopper=[""B_Heli_Attack_01_dynamicLoadout_F""];
FriendlyScoutVehicles=[""B_MRAP_01_gmg_F""],[""LSV_01_armed_base_F""];
FriendlyCheckpointUnits=[""B_medic_F""],[""B_soldier_LAT_F""],[""B_soldier_F""];
FriendlyFastResponseVehicles=[""B_MRAP_01_gmg_F""];
SupplySupportChopperOptions=[""B_Heli_Transport_03_F""];
AirSupportOptions=[""B_Plane_CAS_dynamicLoadout_F""];
ArtiSupportOptions=[""B_T_MBT_01_arty_F""];